Apple M4 GPU (10-Core) vs Apple M1 Pro GPU (16-core)
Compared 2 processors: Apple M4 GPU (10-Core), vs Apple M1 Pro GPU (16-core). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonBenchmarks
| Solar Bay | 16545 | 12166 |
| Background Blur | 72.2 frames/s | 74.5 frames/s |
| Face Detection | 48.3 frames/s | 47.3 frames/s |
| Horizon Detection | 1.4 Gpix/sec | 1.73 Gpix/sec |
| Edge Detection | 1.94 Gpix/sec | 3.32 Gpix/sec |
| Gaussian Blur | 1.5 Gpix/sec | 1.75 Gpix/sec |
| Feature Matching | 0.53 Gpix/sec | 0.47 Gpix/sec |
| Stereo Matching | 123.3 Gpix/sec | 131.2 Gpix/sec |
| Particle Physics | 4938.4 fps | 5143 fps |
| API | OpenCL | OpenCL |
| Aztec Ruins (Normal) | n/a | 1390.1 fps |
| Car Chase | n/a | 1102.6 fps |
| Manhattan 3.1.1 (1440p) | n/a | 1953.2 fps |
| T-Rex | n/a | 2704.8 fps |
| ALU 2 | n/a | 598.5 fps |
| Driver Overhead 2 | n/a | 485.7 fps |
| API | n/a | Metal |
| OS | n/a | OS X |
| Image Classification (SP) | 4874 | n/a |
| Image Segmentation (HP) | 8168 | n/a |
| Horizon Detection | 11983 | n/a |
| Face Detection (HP) | 17036 | n/a |
| Pose Estimation (Q) | 31171 | n/a |
| Text Classification (SP) | 2964 | n/a |
| Machine Translation (HP) | 3410 | n/a |
| Object Detection (SP) | 5112 | n/a |
| Depth Estimation (Q) | 22700 | n/a |
| Style Transfer (SP) | 60872 | n/a |
| Framework | Core ML | n/a |
| Backend | GPU | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Apple | Apple |
| Build | Integrated | Integrated |
| Announced | May, 7, 2024 | October, 18, 2021 |
| Form Factor | Laptop use | Laptop use |
| Use case | Professional | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | Apple M GPU | Apple M GPU |
| Codename | Custom | n/a |
GPU
| GPU Frequency | 500 MHz | 450 MHz |
| Boost GPU Frequency | 1470 MHz | 1296 MHz |
| Shader Units | 1280 | 2048 |
| TMUs | 80 | 128 |
| ROPs | 40 | 64 |
| Execution Units | 160 | 256 |
| Ray Tracing Cores | n/a | No |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 59 Gpix/sec | 83 Gpix/sec |
| Texture Fill Rate | 118 GTex/s | 166 GTex/s |
| FLOPS | 3.8 TFLOPS | 5.3 TFLOPS |
Process
| Interface | Custom | Custom |
| TGP | 18 W | 30 W |
| Process | TSMC | TSMC |
| Process tech. | 3 nm | 5 nm |
| Max temperature | 100 °C | 94 °C |
| Transistor count | 28 billion | 23.2 billion |
Memory
| Interface | System Shared | System Shared |
| Memory Frequency | 7500 MHz | 6400 MHz |
| Bus | 128 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 15000 MB/s | 12800 MB/s |
Max Throughput
API
| Ray Tracing | Yes | No |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
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