Apple M4 GPU (8-core) vs Nvidia GeForce GTX 1650 Ti Mobile

Compared 2 processors: Apple M4 GPU (8-core), vs Nvidia GeForce GTX 1650 Ti Mobile. Below are specs, tests, pros and cons for each device

Review

Key Specs Apple M4 GPU (8-core) and Nvidia GeForce GTX 1650 Ti Mobile
Games
Performance in DirectX, OpenCL, Vulkan
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
NanoReview Score
Overall score by NanoReview

Tests & specs

Specs & test comparison

Games

FPS Table
Game title
1080p (High)
1080p (Ultra)
1440p (Ultra)
4K (Ultra)
Forza Horizon 5
n/a
n/a
n/a
n/a
56
31
27
14
The Witcher 3
n/a
n/a
n/a
n/a
43
37
24
11
Counter-Strike 2
n/a
n/a
n/a
n/a
77
53
37
14
Far Cry 6
n/a
n/a
n/a
n/a
45
40
26
15
Hogwarts Legacy
n/a
n/a
n/a
n/a
24
18
16
9
COD Modern Warfare 3
n/a
n/a
n/a
n/a
38
28
21
13
Ghost of Tsushima
n/a
n/a
n/a
n/a
26
15
15
n/a
Cyberpunk 2077
n/a
n/a
n/a
n/a
25
24
14
n/a
Shadow of the Tomb Raider
n/a
n/a
n/a
n/a
50
46
26
14
Avg FPS
1080p Highn/a43
1080p Ultran/a32
1440p Ultran/a23
4K Ultran/a11
Deviationn/aLow

Benchmarks

CPU performance comparison across tasks
3DMark
Steel Nomad Lite Score
Apple M4 GPU (8-core)
3341
Nvidia GeForce GTX 1650 Ti Mobile
3491
Time Spyn/a3675
Fire Striken/a10078
Night Raidn/a42270
GeekBench v6
GB6 Compute Score
Apple M4 GPU (8-core)
31734
Nvidia GeForce GTX 1650 Ti Mobile
47056
Background Blurn/a83.5 frames/s
Face Detectionn/a45.7 frames/s
Horizon Detectionn/a1.77 Gpix/sec
Edge Detectionn/a2.32 Gpix/sec
Gaussian Blurn/a2.28 Gpix/sec
Feature Matchingn/a0.62 Gpix/sec
Stereo Matchingn/a204.1 Gpix/sec
Particle Physicsn/a5954.3 fps
APIOpenCLOpenCL
PassMark
PassMark Graphics
Apple M4 GPU (8-core)
n/a
Nvidia GeForce GTX 1650 Ti Mobile
7537
G2D Markn/a381
DirectX 11n/a61 fps
DirectX 12n/a33 fps
GPU Computen/a2733 Ops/s

Tech Specs

Specs & test comparison

General Info

Manufacturer Apple Nvidia
Build Integrated Discrete
Announced October, 29, 2024 April, 2, 2020
Form Factor Laptop use Laptop use
Use case Professional Gaming
Segment Mid-range Mid-range
Architecture Apple M GPU Turing
Codename Custom TU117 (N18P-G62)

GPU

GPU Frequency 500 MHz 1350 MHz
Boost GPU Frequency 1800 MHz 1485 MHz
Shader Units 1024 1024
TMUs 64 64
ROPs 32 32
Execution Units 128 16
Ray Tracing Cores n/a No
Tensor Cores n/a No
L1 cache n/a 64 KB/core
L2 cache n/a 1000 KB/core
Instructions per Clock 2 IPC 2 IPC

Performance

Pixel Fill Rate 58 Gpix/sec 48 Gpix/sec
Texture Fill Rate 115 GTex/s 95 GTex/s
FLOPS 3.7 TFLOPS 3 TFLOPS

Process

Interface Custom PCIe 3.0 x16
TGP 15 W 50 W
Process TSMC TSMC
Process tech. 3 nm 12 nm
Max temperature 100 °C n/a
Transistor Size n/a 200 mm²
Transistor count 28 billion 4.7 billion
Transistor density n/a 23.5 MTr/mm²

Memory

Interface System Shared GDDR6
Memory Frequency 7500 MHz 1500 MHz
Bus 128 bit 128 bit
ECC support No No
Effective Memory Speed 15000 MB/s 12000 MB/s
Memory Size n/a 4 GB
Max Throughput
Apple M4 GPU (8-core)
120 GB/s
Nvidia GeForce GTX 1650 Ti Mobile
192 GB/s

API

DirectX n/a 12
Vulkan n/a 1.2
OpenGL n/a 4.6
CUDA n/a 7.5
DisplayPort n/a 1.4
Ray Tracing Yes No
DLSS No No

Results

No clear favorite identified yet; updates may follow as new data arrives.

Survey

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Total Votes: 0

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