Apple M4 Max GPU (40-core) vs Nvidia GeForce RTX 4070
Compared 2 processors: Apple M4 Max GPU (40-core), vs Nvidia GeForce RTX 4070. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 0 0 0 0 | 170 113 105 79 |
The Witcher 3 | 157 107 78 61 | 191 160 114 61 |
Counter-Strike 2 | 0 0 0 0 | 262 207 148 82 |
Far Cry 6 | 0 0 0 0 | 148 135 112 71 |
Hogwarts Legacy | 0 0 0 0 | 120 96 78 43 |
COD Modern Warfare 3 | 0 0 0 0 | 154 141 110 72 |
Ghost of Tsushima | 0 0 0 0 | 104 87 74 40 |
Cyberpunk 2077 | 0 0 0 0 | 133 115 78 34 |
Shadow of the Tomb Raider | 0 0 0 0 | 209 194 148 81 |
| 1080p High | - | 166 |
| 1080p Ultra | - | 139 |
| 1440p Ultra | - | 107 |
| 4K Ultra | - | 63 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | n/a | 17825 |
| Solar Bay | 31561 | 82645 |
| Port Royal | n/a | 11149 |
| Fire Strike | n/a | 44109 |
| Night Raid | n/a | 152587 |
| Background Blur | 195 frames/s | 233 frames/s |
| Face Detection | 125.9 frames/s | 141.7 frames/s |
| Horizon Detection | 4.82 Gpix/sec | 6.62 Gpix/sec |
| Edge Detection | 7.47 Gpix/sec | 9.19 Gpix/sec |
| Gaussian Blur | 5.8 Gpix/sec | 9.2 Gpix/sec |
| Feature Matching | 1.06 Gpix/sec | 1.78 Gpix/sec |
| Stereo Matching | 417.4 Gpix/sec | 845.4 Gpix/sec |
| Particle Physics | 17079.9 fps | 25043.9 fps |
| API | OpenCL | OpenCL |
| G2D Mark | n/a | 1165 |
| DirectX 11 | n/a | 245 fps |
| DirectX 12 | n/a | 102 fps |
| GPU Compute | n/a | 14820 Ops/s |
| Aztec Ruins (Normal) | 1316.3 fps | 1039 fps |
| Car Chase | 950.9 fps | 900 fps |
| Manhattan 3.1.1 (1440p) | 911 fps | 761.2 fps |
| T-Rex | 3917.4 fps | 3848.1 fps |
| ALU 2 | 1756 fps | 5980.8 fps |
| Driver Overhead 2 | 654.4 fps | 296.7 fps |
| API | Metal | OpenGL |
| OS | OS X | Windows |
| Tessellation | n/a | 6200.7 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Apple | Nvidia |
| Build | Integrated | Discrete |
| Announced | October, 30, 2024 | April, 13, 2023 |
| Form Factor | Laptop use | PC use |
| Use case | Professional | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | Apple M GPU | Ada Lovelace |
| Codename | Custom | AD104 |
| Price | n/a | 599 |
GPU
| GPU Frequency | 500 MHz | 1920 MHz |
| Boost GPU Frequency | 1800 MHz | 2475 MHz |
| Shader Units | 5120 | 5888 |
| TMUs | 320 | 184 |
| ROPs | 160 | 64 |
| Execution Units | 640 | 46 |
| Ray Tracing Cores | n/a | 46 |
| Tensor Cores | n/a | 184 |
| L1 cache | n/a | 128 KB/core |
| L2 cache | n/a | 36000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 288 Gpix/sec | 158 Gpix/sec |
| Texture Fill Rate | 576 GTex/s | 455 GTex/s |
| FLOPS | 18.4 TFLOPS | 29.1 TFLOPS |
Process
| Interface | Custom | PCIe 4.0 x16 |
| TGP | 62 W | 200 W |
| Process | TSMC | TSMC |
| Process tech. | 3 nm | 5 nm |
| Max temperature | 100 °C | n/a |
| Transistor Size | n/a | 294 mm² |
| Transistor count | n/a | 35 billion |
| Transistor density | n/a | 119.05 MTr/mm² |
Memory
| Interface | System Shared | GDDR6X |
| Memory Frequency | 8533 MHz | 1313 MHz |
| Bus | 512 bit | 192 bit |
| ECC support | No | No |
| Effective Memory Speed | n/a | 21000 MB/s |
| Memory Size | n/a | 12 GB |
Max Throughput
API
| DirectX | n/a | 12 |
| Vulkan | n/a | 1.3 |
| OpenGL | n/a | 4.6 |
| CUDA | n/a | 8.9 |
| DisplayPort | n/a | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 3 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider