Nvidia GeForce GTX 1050 Mobile vs Nvidia GeForce MX550
Compared 2 processors: Nvidia GeForce GTX 1050 Mobile, vs Nvidia GeForce MX550. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 25 13 10 n/a | 22 11 10 n/a |
The Witcher 3 | 21 17 12 n/a | 18 15 11 n/a |
Counter-Strike 2 | 41 20 19 n/a | 38 23 15 n/a |
Far Cry 6 | 26 26 18 9 | 29 25 16 n/a |
Hogwarts Legacy | 17 11 10 n/a | 17 10 n/a n/a |
COD Modern Warfare 3 | 28 22 16 11 | 28 24 15 11 |
Ghost of Tsushima | 14 n/a n/a n/a | 13 n/a n/a n/a |
Cyberpunk 2077 | 12 n/a n/a n/a | 12 n/a n/a n/a |
Shadow of the Tomb Raider | 24 21 14 n/a | 22 18 13 n/a |
| 1080p High | 23 | 22 |
| 1080p Ultra | 16 | 15 |
| 1440p Ultra | 12 | 11 |
| 4K Ultra | - | - |
| Deviation | Medium | High |
Benchmarks
| Time Spy | 2092 | 2380 |
| Fire Strike | 6521 | 5925 |
| Night Raid | 28088 | 27890 |
| Background Blur | 54.1 frames/s | 70.9 frames/s |
| Face Detection | 25.9 frames/s | 37 frames/s |
| Horizon Detection | 0.9 Gpix/sec | 1.28 Gpix/sec |
| Edge Detection | 1.31 Gpix/sec | 1.7 Gpix/sec |
| Gaussian Blur | 1.4 Gpix/sec | 1.9 Gpix/sec |
| Feature Matching | 0.2 Gpix/sec | 0.55 Gpix/sec |
| Stereo Matching | 70.1 Gpix/sec | 180.5 Gpix/sec |
| Particle Physics | 2008.1 fps | 5147.2 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 292 | 396 |
| DirectX 11 | 35 fps | 34 fps |
| DirectX 12 | 19 fps | 28 fps |
| GPU Compute | 1813 Ops/s | 2203 Ops/s |
| Aztec Ruins (Normal) | 166.7 fps | 175.5 fps |
| Car Chase | 150.1 fps | 171.1 fps |
| Manhattan 3.1.1 (1440p) | 134.4 fps | 149.1 fps |
| T-Rex | 643.6 fps | 733.5 fps |
| ALU 2 | 622.1 fps | 1025.9 fps |
| Driver Overhead 2 | 202.8 fps | 235.3 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 730.8 | 1097.1 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 3, 2017 | January, 1, 2022 |
| Form Factor | Laptop use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | Entry-level |
| Architecture | Pascal | Turing |
| Codename | GP107 (N17P-G0) | TU117 |
GPU
| GPU Frequency | 1354 MHz | 1065 MHz |
| Boost GPU Frequency | 1493 MHz | 1320 MHz |
| Shader Units | 640 | 1024 |
| TMUs | 40 | 32 |
| ROPs | 16 | 16 |
| Execution Units | 5 | 8 |
| Ray Tracing Cores | No | No |
| Tensor Cores | No | No |
| L1 cache | 48 KB/core | 128 KB/core |
| L2 cache | 1024 KB/core | 2000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 24 Gpix/sec | 21 Gpix/sec |
| Texture Fill Rate | 60 GTex/s | 42 GTex/s |
| FLOPS | 1.9 TFLOPS | 2.7 TFLOPS |
Process
| Interface | PCIe 3.0 x16 | PCIe 4.0 x8 |
| TGP | 55 W | 25 W |
| Process | Samsung | TSMC |
| Process tech. | 14 nm | 12 nm |
| Max temperature | 97 °C | n/a |
| Transistor Size | 132 mm² | 200 mm² |
| Transistor count | 3.3 billion | 4.7 billion |
| Transistor density | 25 MTr/mm² | 23.5 MTr/mm² |
Memory
| Interface | GDDR5 | GDDR6 |
| Memory Frequency | 1752 MHz | 1500 MHz |
| Bus | 128 bit | 64 bit |
| ECC support | No | No |
| Effective Memory Speed | 7008 MB/s | 12000 MB/s |
| Memory Size | 4 GB | 2 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 6.1 | 7.5 |
| DisplayPort | 1.4 | 1.4 |
| Ray Tracing | No | No |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider