Nvidia GeForce GTX 1660 vs AMD Radeon 890M
Compared 2 processors: Nvidia GeForce GTX 1660, vs AMD Radeon 890M. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 81 46 37 22 | 58 31 27 14 |
The Witcher 3 | 72 59 42 21 | 36 28 15 n/a |
Counter-Strike 2 | 122 86 59 24 | 53 34 24 10 |
Far Cry 6 | 65 57 42 21 | 46 36 23 12 |
Hogwarts Legacy | 41 34 24 12 | 25 19 15 n/a |
COD Modern Warfare 3 | 50 42 30 19 | 40 34 22 15 |
Ghost of Tsushima | 36 29 22 10 | 24 19 12 n/a |
Cyberpunk 2077 | 41 36 22 n/a | 26 21 11 n/a |
Shadow of the Tomb Raider | 68 62 43 21 | 42 37 25 12 |
| 1080p High | 64 | 39 |
| 1080p Ultra | 50 | 29 |
| 1440p Ultra | 36 | 19 |
| 4K Ultra | 18 | 10 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 5443 | 3373 |
| Solar Bay | 18090 | 14769 |
| Port Royal | 1457 | 1820 |
| Fire Strike | 14194 | 9007 |
| Night Raid | 66156 | 39135 |
| Background Blur | 107.7 frames/s | 98.6 frames/s |
| Face Detection | 58.6 frames/s | 42 frames/s |
| Horizon Detection | 2.07 Gpix/sec | 1.25 Gpix/sec |
| Edge Detection | 2.61 Gpix/sec | 1.6 Gpix/sec |
| Gaussian Blur | 3 Gpix/sec | 1.69 Gpix/sec |
| Feature Matching | 0.77 Gpix/sec | 0.55 Gpix/sec |
| Stereo Matching | 301.7 Gpix/sec | 214.8 Gpix/sec |
| Particle Physics | 8078.5 fps | 7757.7 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 776 | 1006 |
| DirectX 11 | 79 fps | 77 fps |
| DirectX 12 | 48 fps | 37 fps |
| GPU Compute | 5157 Ops/s | 4421 Ops/s |
| Aztec Ruins (Normal) | 355.8 fps | 197.2 fps |
| Car Chase | 317.5 fps | 229.7 fps |
| Manhattan 3.1.1 (1440p) | 282.1 fps | 189.7 fps |
| T-Rex | 1281.3 fps | 754.1 fps |
| ALU 2 | 1549.9 fps | 906.4 fps |
| Driver Overhead 2 | 258.3 fps | 251.3 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 1714.8 | 1577.3 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | AMD |
| Build | Discrete | Integrated |
| Announced | March, 14, 2019 | June, 3, 2024 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Universal |
| Segment | Entry-level | Mid-range |
| Architecture | Turing | RDNA 3+ |
| Codename | TU116 | Strix Point |
| Price | 219 | n/a |
GPU
| GPU Frequency | 1530 MHz | 800 MHz |
| Boost GPU Frequency | 1785 MHz | 2900 MHz |
| Shader Units | 1408 | 1024 |
| TMUs | 88 | 64 |
| ROPs | 48 | 40 |
| Execution Units | 22 | 16 |
| Ray Tracing Cores | No | 16 |
| Tensor Cores | No | n/a |
| L1 cache | 64 KB/core | 128 KB/core |
| L2 cache | 1536 KB/core | 2000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 86 Gpix/sec | 116 Gpix/sec |
| Texture Fill Rate | 157 GTex/s | 186 GTex/s |
| FLOPS | 5 TFLOPS | 5.9 TFLOPS |
Process
| Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
| TGP | 120 W | 15 W |
| Process | TSMC | TSMC |
| Process tech. | 12 nm | 4 nm |
| Max temperature | n/a | 100 °C |
| Transistor Size | 284 mm² | 178 mm² |
| Transistor count | 6 billion | 25.4 billion |
| Transistor density | 21.13 MTr/mm² | 142.7 MTr/mm² |
Memory
| Interface | GDDR5 | System Shared |
| Memory Frequency | 2001 MHz | n/a |
| Bus | 192 bit | n/a |
| ECC support | No | n/a |
| Effective Memory Speed | 8000 MB/s | n/a |
| Memory Size | 6 GB | n/a |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 7.5 | n/a |
| DisplayPort | 1.4a | 2.1 |
| Ray Tracing | No | Yes |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider