Nvidia GeForce RTX 2060 vs Nvidia GeForce GTX 1070 Ti
Compared 2 processors: Nvidia GeForce RTX 2060, vs Nvidia GeForce GTX 1070 Ti. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 99 62 49 35 | 94 56 49 29 |
The Witcher 3 | 107 86 62 34 | 96 79 54 31 |
Counter-Strike 2 | 157 117 82 41 | 149 108 79 37 |
Far Cry 6 | 84 74 57 29 | 78 68 53 27 |
Hogwarts Legacy | 59 47 33 15 | 50 43 32 16 |
COD Modern Warfare 3 | 69 59 44 30 | 64 55 37 23 |
Ghost of Tsushima | 53 42 30 18 | 47 38 30 13 |
Cyberpunk 2077 | 58 52 32 13 | 53 47 26 13 |
Shadow of the Tomb Raider | 92 85 58 33 | 87 76 55 27 |
| 1080p High | 86 | 80 |
| 1080p Ultra | 69 | 63 |
| 1440p Ultra | 50 | 46 |
| 4K Ultra | 28 | 24 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 7571 | 6843 |
| Solar Bay | 34179 | 18047 |
| Port Royal | 4134 | 1546 |
| Fire Strike | 19768 | 20114 |
| Night Raid | 84918 | 78421 |
| Background Blur | 144.4 frames/s | 149.2 frames/s |
| Face Detection | 75.2 frames/s | 67.6 frames/s |
| Horizon Detection | 3.08 Gpix/sec | 2.36 Gpix/sec |
| Edge Detection | 4.25 Gpix/sec | 3.57 Gpix/sec |
| Gaussian Blur | 4.21 Gpix/sec | 4.32 Gpix/sec |
| Feature Matching | 0.93 Gpix/sec | 0.27 Gpix/sec |
| Stereo Matching | 354.4 Gpix/sec | 209.6 Gpix/sec |
| Particle Physics | 8559.4 fps | 6584.9 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 747 | 875 |
| DirectX 11 | 110 fps | 107 fps |
| DirectX 12 | 53 fps | 51 fps |
| GPU Compute | 5513 Ops/s | 7163 Ops/s |
| Aztec Ruins (Normal) | 477.6 fps | 432.6 fps |
| Car Chase | 423 fps | 422.9 fps |
| Manhattan 3.1.1 (1440p) | 370.8 fps | 387.6 fps |
| T-Rex | 1884.9 fps | 2066.8 fps |
| ALU 2 | 2192.3 fps | 2265.2 fps |
| Driver Overhead 2 | 281.3 fps | 271.4 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 2405.1 | 2590.8 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 15, 2019 | November, 2, 2017 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | Turing | Pascal |
| Codename | TU106 | GP104 |
| Price | 349 | n/a |
GPU
| GPU Frequency | 1365 MHz | 1607 MHz |
| Boost GPU Frequency | 1680 MHz | 1683 MHz |
| Shader Units | 1920 | 2432 |
| TMUs | 120 | 152 |
| ROPs | 48 | 64 |
| Execution Units | 30 | 19 |
| Ray Tracing Cores | 30 | No |
| Tensor Cores | 240 | No |
| L1 cache | 64 KB/core | 48 KB/core |
| L2 cache | 3000 KB/core | 2000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 81 Gpix/sec | 108 Gpix/sec |
| Texture Fill Rate | 202 GTex/s | 256 GTex/s |
| FLOPS | 6.5 TFLOPS | 8.2 TFLOPS |
Process
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| TGP | 160 W | 180 W |
| Process | TSMC | TSMC |
| Process tech. | 12 nm | 16 nm |
| Transistor Size | 445 mm² | 314 mm² |
| Transistor count | 10 billion | 7 billion |
| Transistor density | 22.47 MTr/mm² | 22.29 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR5 |
| Memory Frequency | 1750 MHz | 2002 MHz |
| Bus | 192 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 14000 MB/s | 8000 MB/s |
| Memory Size | 6 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 7.5 | 6.1 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | Yes | No |
| DLSS | DLSS 2 | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider