Nvidia GeForce RTX 3070 Ti Laptop vs AMD Radeon RX 9060 XT
Compared 2 processors: Nvidia GeForce RTX 3070 Ti Laptop, vs AMD Radeon RX 9060 XT. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 134 82 72 52 | 174 112 95 69 |
The Witcher 3 | 151 120 88 47 | 174 145 105 58 |
Counter-Strike 2 | 219 165 120 64 | 266 189 133 73 |
Far Cry 6 | 114 103 83 44 | 143 125 105 64 |
Hogwarts Legacy | 82 71 50 27 | 105 88 65 35 |
COD Modern Warfare 3 | 103 97 68 42 | 142 138 94 63 |
Ghost of Tsushima | 77 64 48 25 | 104 86 67 41 |
Cyberpunk 2077 | 92 82 47 24 | 107 97 63 28 |
Shadow of the Tomb Raider | 140 126 93 49 | 177 164 123 64 |
| 1080p High | 124 | 155 |
| 1080p Ultra | 101 | 127 |
| 1440p Ultra | 74 | 94 |
| 4K Ultra | 42 | 55 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 11342 | 16983 |
| Solar Bay | 49735 | 64114 |
| Port Royal | 6849 | 9710 |
| Fire Strike | 28618 | 39013 |
| Night Raid | 95219 | 155523 |
| Background Blur | 173.8 frames/s | 269.5 frames/s |
| Face Detection | 96.9 frames/s | 151 frames/s |
| Horizon Detection | 5.69 Gpix/sec | 3.6 Gpix/sec |
| Edge Detection | 7.75 Gpix/sec | 4.67 Gpix/sec |
| Gaussian Blur | 6.27 Gpix/sec | 5.27 Gpix/sec |
| Feature Matching | 1.14 Gpix/sec | 1.08 Gpix/sec |
| Stereo Matching | 480.4 Gpix/sec | 395.3 Gpix/sec |
| Particle Physics | 14706.2 fps | 13165.7 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 778 | 1191 |
| DirectX 11 | 154 fps | 187 fps |
| DirectX 12 | 74 fps | 57 fps |
| GPU Compute | 7564 Ops/s | 11099 Ops/s |
| Aztec Ruins (Normal) | 730.7 fps | n/a |
| Car Chase | 624.6 fps | n/a |
| Manhattan 3.1.1 (1440p) | 540.8 fps | n/a |
| T-Rex | 2606.1 fps | n/a |
| ALU 2 | 3639.9 fps | n/a |
| Driver Overhead 2 | 256.5 fps | n/a |
| API | OpenGL | n/a |
| OS | Windows | n/a |
| Tessellation | 3852.5 | n/a |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | AMD |
| Build | Discrete | Discrete |
| Announced | n/a | June, 4, 2025 |
| Form Factor | Laptop use | PC use |
| Use case | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | Ampere | RDNA 4.0 |
| Codename | GA104 (GN20-E6) | Navi 44 |
GPU
| GPU Frequency | 510-1035 MHz | 1700 MHz |
| Boost GPU Frequency | 1035-1485 MHz | 3130 MHz |
| Shader Units | 5632 | 2048 |
| TMUs | 176 | 128 |
| ROPs | 80 | 64 |
| Execution Units | 44 | 32 |
| Ray Tracing Cores | 44 | 32 |
| Tensor Cores | 176 | 64 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 4000 KB/core | 4000 KB/core |
| Instructions per Clock | 2 IPC | 4 IPC |
Performance
| Pixel Fill Rate | 83-119 Gpix/sec | 200 Gpix/sec |
| Texture Fill Rate | 182-261 GTex/s | 401 GTex/s |
| FLOPS | 11.7-16.7 TFLOPS | 25.6 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 5.0 x16 |
| TGP | 80-150 W | 160 W |
| Process | Samsung | TSMC |
| Process tech. | 8 nm | 4 nm |
| Transistor Size | 392 mm² | 199 mm² |
| Transistor count | 17.4 billion | 29.7 billion |
| Transistor density | 44.39 MTr/mm² | 149.25 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 1750 MHz | 2518 MHz |
| Bus | 256 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 14000 MB/s | 20100 MB/s |
| Memory Size | 8 GB | 16 GB |
Max Throughput
API
| DirectX | 12 | 12.2 |
| Vulkan | 1.2 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.6 | No |
| DisplayPort | 1.4a | 2.1a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider