Nvidia GeForce RTX 3080 Ti Laptop vs Nvidia GeForce RTX 4060 Laptop
Compared 2 processors: Nvidia GeForce RTX 3080 Ti Laptop, vs Nvidia GeForce RTX 4060 Laptop. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 144 90 79 59 | 124 78 64 44 |
The Witcher 3 | 161 133 99 51 | 135 114 80 42 |
Counter-Strike 2 | 230 182 128 73 | 201 148 110 55 |
Far Cry 6 | 122 111 91 50 | 104 95 74 41 |
Hogwarts Legacy | 91 76 60 33 | 76 65 45 23 |
COD Modern Warfare 3 | 117 106 77 48 | 93 84 61 39 |
Ghost of Tsushima | 87 71 52 29 | 73 56 43 25 |
Cyberpunk 2077 | 99 89 57 25 | 82 73 42 18 |
Shadow of the Tomb Raider | 151 137 102 54 | 123 112 81 45 |
| 1080p High | 134 | 112 |
| 1080p Ultra | 111 | 92 |
| 1440p Ultra | 83 | 67 |
| 4K Ultra | 47 | 37 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 12897 | 10423 |
| Solar Bay | 57401 | 44973 |
| Port Royal | 8081 | 5820 |
| Fire Strike | 30959 | 26478 |
| Night Raid | 97085 | 98514 |
| Background Blur | 200.9 frames/s | 142.7 frames/s |
| Face Detection | 131.2 frames/s | 103.7 frames/s |
| Horizon Detection | 6.49 Gpix/sec | 3.83 Gpix/sec |
| Edge Detection | 8.9 Gpix/sec | 4.93 Gpix/sec |
| Gaussian Blur | 6.34 Gpix/sec | 4.63 Gpix/sec |
| Feature Matching | 1.2 Gpix/sec | 1.27 Gpix/sec |
| Stereo Matching | 571 Gpix/sec | 430.4 Gpix/sec |
| Particle Physics | 17240.3 fps | 13519.5 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 830 | 733 |
| DirectX 11 | 165 fps | 158 fps |
| DirectX 12 | 89 fps | 73 fps |
| GPU Compute | 8588 Ops/s | 6845 Ops/s |
| Aztec Ruins (Normal) | 753.9 fps | 725.1 fps |
| Car Chase | 655.3 fps | 609.6 fps |
| Manhattan 3.1.1 (1440p) | 548.9 fps | 484.8 fps |
| T-Rex | 2599 fps | 2723.3 fps |
| ALU 2 | 4030.4 fps | 3299.3 fps |
| Driver Overhead 2 | 264.8 fps | 272.9 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 4095.8 | 3381.9 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 1, 2022 | February, 22, 2023 |
| Form Factor | Laptop use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | Ampere | Ada Lovelace |
| Codename | GA103 (GN20-E8) | AD107 (GN21-X4) |
GPU
| GPU Frequency | 585-1230 MHz | 1140-2295 MHz |
| Boost GPU Frequency | 1125-1590 MHz | 1470-2370 MHz |
| Shader Units | 7424 | 3072 |
| TMUs | 232 | 96 |
| ROPs | 96 | 48 |
| Execution Units | 58 | 24 |
| Ray Tracing Cores | 58 | 24 |
| Tensor Cores | 232 | 96 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 4000 KB/core | 32000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 108-153 Gpix/sec | 71-114 Gpix/sec |
| Texture Fill Rate | 261-369 GTex/s | 141-228 GTex/s |
| FLOPS | 16.7-23.6 TFLOPS | 9-14.6 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| TGP | 80-175 W | 35-140 W |
| Process | Samsung | TSMC |
| Process tech. | 8 nm | 5 nm |
| Transistor Size | 496 mm² | 156 mm² |
| Transistor count | 22 billion | 18.9 billion |
| Transistor density | 44.35 MTr/mm² | 121.15 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 2000 MHz | 2000 MHz |
| Bus | 256 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 16000 MB/s | 16000 MB/s |
| Memory Size | 16 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.6 | 8.9 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | DLSS 3 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider