Nvidia GeForce RTX 4050 Laptop vs Nvidia GeForce RTX 5050
Compared 2 processors: Nvidia GeForce RTX 4050 Laptop, vs Nvidia GeForce RTX 5050. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 106 65 53 35 | 122 74 65 45 |
The Witcher 3 | 115 92 65 34 | 139 109 81 42 |
Counter-Strike 2 | 167 123 90 42 | 198 150 107 56 |
Far Cry 6 | 86 80 61 33 | 103 95 72 39 |
Hogwarts Legacy | 63 53 35 18 | 74 64 44 25 |
COD Modern Warfare 3 | 75 65 45 32 | 90 84 61 38 |
Ghost of Tsushima | 60 47 33 20 | 72 59 41 24 |
Cyberpunk 2077 | 64 56 34 15 | 80 72 45 18 |
Shadow of the Tomb Raider | 98 89 62 33 | 120 113 79 42 |
| 1080p High | 93 | 111 |
| 1080p Ultra | 74 | 91 |
| 1440p Ultra | 53 | 66 |
| 4K Ultra | 29 | 37 |
| Deviation | Low | High |
Benchmarks
| Time Spy | 8211 | 10201 |
| Solar Bay | 35563 | 45966 |
| Port Royal | 4627 | 6128 |
| Fire Strike | 21866 | 29129 |
| Night Raid | 84235 | n/a |
| Background Blur | 141.4 frames/s | n/a |
| Face Detection | 84.1 frames/s | n/a |
| Horizon Detection | 3.07 Gpix/sec | n/a |
| Edge Detection | 3.91 Gpix/sec | n/a |
| Gaussian Blur | 3.85 Gpix/sec | n/a |
| Feature Matching | 1.1 Gpix/sec | n/a |
| Stereo Matching | 325.9 Gpix/sec | n/a |
| Particle Physics | 11008.8 fps | n/a |
| API | OpenCL | n/a |
| G2D Mark | 630 | 1113 |
| DirectX 11 | 130 fps | 155 fps |
| DirectX 12 | 61 fps | 71 fps |
| GPU Compute | 5961 Ops/s | 9063 Ops/s |
| Aztec Ruins (Normal) | 597.7 fps | n/a |
| Car Chase | 531.2 fps | n/a |
| Manhattan 3.1.1 (1440p) | 416.7 fps | n/a |
| T-Rex | 2221.6 fps | n/a |
| ALU 2 | 2915 fps | n/a |
| Driver Overhead 2 | 258.8 fps | n/a |
| API | OpenGL | n/a |
| OS | Windows | n/a |
| Tessellation | 2946.5 | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | February, 22, 2023 | June, 24, 2025 |
| Form Factor | Laptop use | PC use |
| Use case | Gaming | Gaming |
| Segment | Entry-level | Mid-range |
| Architecture | Ada Lovelace | Blackwell 2.0 |
| Codename | AD107 (GN21-X2) | GB207-300 |
GPU
| GPU Frequency | 1140-2070 MHz | 2317 MHz |
| Boost GPU Frequency | 1605-2370 MHz | 2572 MHz |
| Shader Units | 2560 | 2560 |
| TMUs | 80 | 80 |
| ROPs | 32 | 32 |
| Execution Units | 20 | 20 |
| Ray Tracing Cores | 20 | 20 |
| Tensor Cores | 80 | 80 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 12000 KB/core | 32000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 51-76 Gpix/sec | 82 Gpix/sec |
| Texture Fill Rate | 128-190 GTex/s | 206 GTex/s |
| FLOPS | 8.2-12.1 TFLOPS | 13.2 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 5.0 x8 |
| TGP | 35-140 W | 130 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 5 nm |
| Max temperature | n/a | 87 °C |
| Transistor Size | 156 mm² | 149 mm² |
| Transistor count | 18.9 billion | 16.9 billion |
| Transistor density | 121.15 MTr/mm² | 113.42 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 2000 MHz | 1750 MHz |
| Bus | 96 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 16000 MB/s | 20000 MB/s |
| Memory Size | 6 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12.2 |
| Vulkan | 1.3 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.9 | 12.0 |
| DisplayPort | 1.4a | 2.1b |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 3 | DLSS 4 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 2
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider