Nvidia GeForce RTX 4070 Ti SUPER vs Nvidia GeForce GTX 1650 Ti Mobile
Compared 2 processors: Nvidia GeForce RTX 4070 Ti SUPER, vs Nvidia GeForce GTX 1650 Ti Mobile. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 207 146 140 104 | 56 31 27 14 |
The Witcher 3 | 225 190 142 72 | 43 37 24 11 |
Counter-Strike 2 | 292 216 165 85 | 77 53 37 14 |
Far Cry 6 | 164 149 136 85 | 45 40 26 15 |
Hogwarts Legacy | 143 120 96 55 | 24 18 16 9 |
COD Modern Warfare 3 | 191 187 144 100 | 38 28 21 13 |
Ghost of Tsushima | 130 110 96 58 | 26 15 15 n/a |
Cyberpunk 2077 | 175 151 107 48 | 25 24 14 n/a |
Shadow of the Tomb Raider | 263 247 196 104 | 50 46 26 14 |
| 1080p High | 199 | 43 |
| 1080p Ultra | 168 | 32 |
| 1440p Ultra | 136 | 23 |
| 4K Ultra | 79 | 11 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 24225 | 3675 |
| Solar Bay | 116030 | n/a |
| Port Royal | 15768 | n/a |
| Fire Strike | 56271 | 10078 |
| Night Raid | 174807 | 42270 |
| Background Blur | 331.7 frames/s | 83.5 frames/s |
| Face Detection | 211.6 frames/s | 45.7 frames/s |
| Horizon Detection | 9.63 Gpix/sec | 1.77 Gpix/sec |
| Edge Detection | 13.7 Gpix/sec | 2.32 Gpix/sec |
| Gaussian Blur | 13.9 Gpix/sec | 2.28 Gpix/sec |
| Feature Matching | 2.15 Gpix/sec | 0.62 Gpix/sec |
| Stereo Matching | 1210 Gpix/sec | 204.1 Gpix/sec |
| Particle Physics | 33566 fps | 5954.3 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1218 | 381 |
| DirectX 11 | 280 fps | 61 fps |
| DirectX 12 | 117 fps | 33 fps |
| GPU Compute | 18522 Ops/s | 2733 Ops/s |
| Aztec Ruins (Normal) | 1300.6 fps | n/a |
| Car Chase | 1119.6 fps | n/a |
| Manhattan 3.1.1 (1440p) | 943.4 fps | n/a |
| T-Rex | 4724.8 fps | n/a |
| ALU 2 | 8528.7 fps | n/a |
| Driver Overhead 2 | 289.1 fps | n/a |
| API | OpenGL | n/a |
| OS | Windows | n/a |
| Tessellation | 8597.7 | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 24, 2024 | April, 2, 2020 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | Ada Lovelace | Turing |
| Codename | AD103 | TU117 (N18P-G62) |
| Price | 799 | n/a |
GPU
| GPU Frequency | 2340 MHz | 1350 MHz |
| Boost GPU Frequency | 2610 MHz | 1485 MHz |
| Shader Units | 8448 | 1024 |
| TMUs | 264 | 64 |
| ROPs | 96 | 32 |
| Execution Units | 66 | 16 |
| Ray Tracing Cores | 66 | No |
| Tensor Cores | 264 | No |
| L1 cache | 128 KB/core | 64 KB/core |
| L2 cache | 48000 KB/core | 1000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 251 Gpix/sec | 48 Gpix/sec |
| Texture Fill Rate | 689 GTex/s | 95 GTex/s |
| FLOPS | 44.1 TFLOPS | 3 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
| TGP | 285 W | 50 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 12 nm |
| Transistor Size | 379 mm² | 200 mm² |
| Transistor count | 45 billion | 4.7 billion |
| Transistor density | 118.73 MTr/mm² | 23.5 MTr/mm² |
Memory
| Interface | GDDR6X | GDDR6 |
| Memory Frequency | 1313 MHz | 1500 MHz |
| Bus | 256 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 21000 MB/s | 12000 MB/s |
| Memory Size | 16 GB | 4 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.9 | 7.5 |
| DisplayPort | 1.4a | 1.4 |
| Ray Tracing | Yes | No |
| DLSS | DLSS 3 | No |
Results
After analyzing the data, we consider Nvidia GeForce RTX 4070 Ti SUPER the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider