Nvidia GeForce RTX 5060 Laptop vs Apple M5 Max GPU (40-core)
Compared 2 processors: Nvidia GeForce RTX 5060 Laptop, vs Apple M5 Max GPU (40-core). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 134 87 79 56 | n/a n/a n/a n/a |
The Witcher 3 | 154 130 95 48 | n/a n/a n/a n/a |
Counter-Strike 2 | 225 174 124 69 | n/a n/a n/a n/a |
Far Cry 6 | 115 107 84 49 | n/a n/a n/a n/a |
Hogwarts Legacy | 90 72 55 29 | n/a n/a n/a n/a |
COD Modern Warfare 3 | 108 101 72 48 | n/a n/a n/a n/a |
Ghost of Tsushima | 82 67 49 29 | n/a n/a n/a n/a |
Cyberpunk 2077 | 94 86 51 26 | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 149 136 100 53 | n/a n/a n/a n/a |
| 1080p High | 128 | n/a |
| 1080p Ultra | 107 | n/a |
| 1440p Ultra | 79 | n/a |
| 4K Ultra | 45 | n/a |
| Deviation | Medium | n/a |
Benchmarks
| Solar Bay | n/a | 79412 |
| Background Blur | 171 frames/s | 257 frames/s |
| Face Detection | 112.1 frames/s | 182.1 frames/s |
| Horizon Detection | 3.82 Gpix/sec | 5.4 Gpix/sec |
| Edge Detection | 5.06 Gpix/sec | 8.33 Gpix/sec |
| Gaussian Blur | 5.45 Gpix/sec | 8.86 Gpix/sec |
| Feature Matching | 1.24 Gpix/sec | 1.28 Gpix/sec |
| Stereo Matching | 515.3 Gpix/sec | 455.4 Gpix/sec |
| Particle Physics | 16147.9 fps | 21658 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 779 | n/a |
| DirectX 11 | 185 fps | n/a |
| DirectX 12 | 72 fps | n/a |
| GPU Compute | 8422 Ops/s | n/a |
| Image Classification (SP) | 7525 | 10711 |
| Image Segmentation (HP) | 23623 | 42406 |
| Horizon Detection | 19973 | 42905 |
| Face Detection (HP) | 41164 | 73489 |
| Pose Estimation (Q) | 77589 | 289766 |
| Text Classification (SP) | 2880 | 6087 |
| Machine Translation (HP) | 5811 | 8881 |
| Object Detection (SP) | 9966 | 10130 |
| Depth Estimation (Q) | 37206 | 84224 |
| Style Transfer (SP) | 136961 | 264552 |
| Framework | ONNX | Core ML |
| Backend | DirectML | GPU |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Apple |
| Build | Discrete | Integrated |
| Announced | April, 14, 2025 | March, 3, 2026 |
| Form Factor | Laptop use | Laptop use |
| Use case | Gaming | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | Blackwell 2.0 | Apple M GPU |
| Codename | GB207 | Custom |
GPU
| GPU Frequency | 920-1430 MHz | n/a |
| Boost GPU Frequency | 1455-2497 MHz | 1620 MHz |
| Shader Units | 3328 | 5120 |
| TMUs | 104 | 320 |
| ROPs | 48 | 160 |
| Execution Units | 26 | 640 |
| Ray Tracing Cores | 26 | n/a |
| Tensor Cores | 104 | n/a |
| L1 cache | 128 KB/core | n/a |
| L2 cache | 32000 KB/core | n/a |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 70-120 Gpix/sec | 259 Gpix/sec |
| Texture Fill Rate | 151-260 GTex/s | 518 GTex/s |
| FLOPS | 9.7-16.6 TFLOPS | 16.6 TFLOPS |
Process
| Interface | PCIe 5.0 x8 | Custom |
| TGP | 45-125 W | n/a |
| Process | TSMC | TSMC |
| Process tech. | 4 nm | 3 nm |
| Max temperature | n/a | 100 °C |
| Transistor Size | 181 mm² | n/a |
| Transistor count | 21.9 billion | 28 billion |
| Transistor density | 120.99 MTr/mm² | n/a |
Memory
| Interface | GDDR7 | System Shared |
| Memory Frequency | 1750 MHz | 9600 MHz |
| Bus | 128 bit | 512 bit |
| ECC support | No | No |
| Effective Memory Speed | 28000 MB/s | n/a |
| Memory Size | 8 GB | n/a |
Max Throughput
API
| DirectX | 12.2 | n/a |
| Vulkan | 1.4 | n/a |
| OpenGL | 4.6 | n/a |
| CUDA | 12.0 | n/a |
| DisplayPort | 2.1b | n/a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | No |
Results
After analyzing the data, we consider Apple M5 Max GPU (40-core) the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider