Nvidia GeForce RTX 5060 Ti (8GB) vs Nvidia GeForce GTX 1080 Ti
Compared 2 processors: Nvidia GeForce RTX 5060 Ti (8GB), vs Nvidia GeForce GTX 1080 Ti. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 161 104 94 72 | 118 73 62 42 |
The Witcher 3 | 177 152 109 59 | 131 108 80 43 |
Counter-Strike 2 | 266 199 143 82 | 198 143 105 53 |
Far Cry 6 | 137 127 108 67 | 103 89 73 38 |
Hogwarts Legacy | 109 91 69 39 | 74 63 45 24 |
COD Modern Warfare 3 | 139 130 96 63 | 89 82 55 38 |
Ghost of Tsushima | 96 82 63 37 | 72 55 39 22 |
Cyberpunk 2077 | 121 106 68 30 | 76 68 40 19 |
Shadow of the Tomb Raider | 186 176 130 70 | 119 112 79 41 |
| 1080p High | 155 | 109 |
| 1080p Ultra | 130 | 88 |
| 1440p Ultra | 98 | 64 |
| 4K Ultra | 58 | 36 |
| Deviation | High | Low |
Benchmarks
| Time Spy | 15883 | 9983 |
| Solar Bay | 75679 | 25927 |
| Port Royal | 10187 | 2255 |
| Fire Strike | 42670 | 29332 |
| Night Raid | 147785 | 95126 |
| Background Blur | n/a | 200.9 frames/s |
| Face Detection | n/a | 88.6 frames/s |
| Horizon Detection | n/a | 3.55 Gpix/sec |
| Edge Detection | n/a | 5.57 Gpix/sec |
| Gaussian Blur | n/a | 5.79 Gpix/sec |
| Feature Matching | n/a | 0.33 Gpix/sec |
| Stereo Matching | n/a | 265.6 Gpix/sec |
| Particle Physics | n/a | 6315.6 fps |
| API | n/a | OpenCL |
| G2D Mark | 1200 | 937 |
| DirectX 11 | 217 fps | 151 fps |
| DirectX 12 | 86 fps | 65 fps |
| GPU Compute | 12135 Ops/s | 9701 Ops/s |
| Aztec Ruins (Normal) | n/a | 583.6 fps |
| Car Chase | n/a | 533.8 fps |
| Manhattan 3.1.1 (1440p) | n/a | 507.1 fps |
| T-Rex | n/a | 2784.7 fps |
| ALU 2 | n/a | 7894.6 fps |
| Driver Overhead 2 | n/a | 273.3 fps |
| API | n/a | OpenGL |
| OS | n/a | Windows |
| Tessellation | n/a | 3894.3 |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | April, 15, 2025 | March, 10, 2017 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | Pascal |
| Codename | GB206-300 | GP102 |
| Price | n/a | 699 |
GPU
| GPU Frequency | 2407 MHz | 1481 MHz |
| Boost GPU Frequency | 2572 MHz | 1582 MHz |
| Shader Units | 4608 | 3584 |
| TMUs | 144 | 224 |
| ROPs | 48 | 88 |
| Execution Units | 36 | 28 |
| Ray Tracing Cores | 36 | No |
| Tensor Cores | 144 | No |
| L1 cache | 128 KB/core | 48 KB/core |
| L2 cache | 32000 KB/core | 2816 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 123 Gpix/sec | 139 Gpix/sec |
| Texture Fill Rate | 370 GTex/s | 354 GTex/s |
| FLOPS | 23.7 TFLOPS | 11.3 TFLOPS |
Process
| Interface | PCIe 5.0 x8 | PCIe 3.0 x16 |
| TGP | 180 W | 250 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 16 nm |
| Transistor Size | 263 mm² | 471 mm² |
| Transistor count | 31.1 billion | 11 billion |
| Transistor density | 118.25 MTr/mm² | 23.35 MTr/mm² |
Memory
| Interface | GDDR7 | GDDR5X |
| Memory Frequency | 1750 MHz | 1376 MHz |
| Bus | 128 bit | 352 bit |
| ECC support | No | No |
| Effective Memory Speed | 28000 MB/s | 11000 MB/s |
| Memory Size | 8 GB | 11 GB |
Max Throughput
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 12.0 | 6.1 |
| DisplayPort | 2.1b | 1.4a |
| Ray Tracing | Yes | No |
| DLSS | DLSS 4 | No |
Results
After analyzing the data, we consider Nvidia GeForce RTX 5060 Ti (8GB) the clear winner in this comparison.
Survey
Total Votes: 2
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider