Nvidia GeForce RTX 5060 vs Adreno X1-45
Compared 2 processors: Nvidia GeForce RTX 5060, vs Adreno X1-45. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 142 94 84 58 | n/a n/a n/a n/a |
The Witcher 3 | 166 137 100 53 | n/a n/a n/a n/a |
Counter-Strike 2 | 238 188 131 74 | n/a n/a n/a n/a |
Far Cry 6 | 125 116 93 53 | n/a n/a n/a n/a |
Hogwarts Legacy | 94 79 59 30 | n/a n/a n/a n/a |
COD Modern Warfare 3 | 117 108 80 51 | n/a n/a n/a n/a |
Ghost of Tsushima | 85 71 55 30 | n/a n/a n/a n/a |
Cyberpunk 2077 | 99 89 56 27 | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 156 141 106 57 | n/a n/a n/a n/a |
| 1080p High | 136 | n/a |
| 1080p Ultra | 114 | n/a |
| 1440p Ultra | 85 | n/a |
| 4K Ultra | 48 | n/a |
| Deviation | Low | n/a |
Benchmarks
| Time Spy | 13701 | 927 |
| Solar Bay | 63214 | 5989 |
| Port Royal | 8595 | n/a |
| Fire Strike | 37612 | 3696 |
| Night Raid | 111626 | 16301 |
| Background Blur | 209.1 frames/s | 14.2 frames/s |
| Face Detection | 134.3 frames/s | 6.82 frames/s |
| Horizon Detection | 4.67 Gpix/sec | 0.56 Gpix/sec |
| Edge Detection | 6.13 Gpix/sec | 0.65 Gpix/sec |
| Gaussian Blur | 6.39 Gpix/sec | 0.55 Gpix/sec |
| Feature Matching | 1.36 Gpix/sec | 0.12 Gpix/sec |
| Stereo Matching | 607.8 Gpix/sec | 26.6 Gpix/sec |
| Particle Physics | 18827.5 fps | 1746.7 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1152 | 343 |
| DirectX 11 | 199 fps | 13 fps |
| DirectX 12 | 77 fps | 7 fps |
| GPU Compute | 10977 Ops/s | 850 Ops/s |
| Image Classification (SP) | 8362 | n/a |
| Image Segmentation (HP) | 22831 | n/a |
| Horizon Detection | 22375 | n/a |
| Face Detection (HP) | 41955 | n/a |
| Pose Estimation (Q) | 84685 | n/a |
| Text Classification (SP) | 3296 | n/a |
| Machine Translation (HP) | 5083 | n/a |
| Object Detection (SP) | 11023 | n/a |
| Depth Estimation (Q) | 38817 | n/a |
| Style Transfer (SP) | 155103 | n/a |
| Framework | ONNX | n/a |
| Backend | DirectML | n/a |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Adreno |
| Build | Discrete | Integrated |
| Announced | April, 15, 2025 | October, 24, 2023 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Universal |
| Segment | Mid-range | Entry-level |
| Architecture | Blackwell 2.0 | Adreno X1 |
| Codename | GB206-250 | Adreno X1 |
GPU
| GPU Frequency | 2280 MHz | 280 MHz |
| Boost GPU Frequency | 2497 MHz | 1107-1367 MHz |
| Shader Units | 3840 | 1024 |
| TMUs | 120 | 48 |
| ROPs | 48 | 24 |
| Execution Units | 30 | 3 |
| Ray Tracing Cores | 30 | n/a |
| Tensor Cores | 120 | n/a |
| L1 cache | 128 KB/core | 192 KB/core |
| L2 cache | 32000 KB/core | 1000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 120 Gpix/sec | 27-33 Gpix/sec |
| Texture Fill Rate | 300 GTex/s | 53-66 GTex/s |
| FLOPS | 19.2 TFLOPS | 2.3-2.8 TFLOPS |
Process
| Interface | PCIe 5.0 x8 | IGP |
| TGP | 145 W | 30 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 4 nm |
| Transistor Size | 181 mm² | n/a |
| Transistor count | 21.9 billion | n/a |
| Transistor density | 120.99 MTr/mm² | n/a |
Memory
| Interface | GDDR7 | System Shared |
| Memory Frequency | 1750 MHz | n/a |
| Bus | 128 bit | n/a |
| ECC support | No | n/a |
| Effective Memory Speed | 28000 MB/s | n/a |
| Memory Size | 8 GB | n/a |
Max Throughput
API
| DirectX | 12.2 | 12.1 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 3.2 |
| CUDA | 12.0 | n/a |
| DisplayPort | 2.1b | 1.4 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | No |
Results
After analyzing the data, we consider Nvidia GeForce RTX 5060 the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider