Nvidia GeForce RTX 5070 Laptop vs Nvidia GeForce RTX 3080 Ti Laptop
Compared 2 processors: Nvidia GeForce RTX 5070 Laptop, vs Nvidia GeForce RTX 3080 Ti Laptop. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | n/a n/a n/a n/a | 144 90 79 59 |
The Witcher 3 | n/a n/a n/a n/a | 161 133 99 51 |
Counter-Strike 2 | n/a n/a n/a n/a | 230 182 128 73 |
Far Cry 6 | n/a n/a n/a n/a | 122 111 91 50 |
Hogwarts Legacy | n/a n/a n/a n/a | 91 76 60 33 |
COD Modern Warfare 3 | n/a n/a n/a n/a | 117 106 77 48 |
Ghost of Tsushima | n/a n/a n/a n/a | 87 71 52 29 |
Cyberpunk 2077 | n/a n/a n/a n/a | 99 89 57 25 |
Shadow of the Tomb Raider | n/a n/a n/a n/a | 151 137 102 54 |
| 1080p High | n/a | 134 |
| 1080p Ultra | n/a | 111 |
| 1440p Ultra | n/a | 83 |
| 4K Ultra | n/a | 47 |
| Deviation | n/a | Low |
Benchmarks
| Time Spy | 12854 | 12897 |
| Solar Bay | n/a | 57401 |
| Port Royal | 8539 | 8081 |
| Fire Strike | n/a | 30959 |
| Night Raid | n/a | 97085 |
| Background Blur | 213.4 frames/s | 200.9 frames/s |
| Face Detection | 130.4 frames/s | 131.2 frames/s |
| Horizon Detection | 4.89 Gpix/sec | 6.49 Gpix/sec |
| Edge Detection | 6.23 Gpix/sec | 8.9 Gpix/sec |
| Gaussian Blur | 7.41 Gpix/sec | 6.34 Gpix/sec |
| Feature Matching | 1.46 Gpix/sec | 1.2 Gpix/sec |
| Stereo Matching | 661.9 Gpix/sec | 571 Gpix/sec |
| Particle Physics | 19395.6 fps | 17240.3 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 991 | 830 |
| DirectX 11 | 173 fps | 165 fps |
| DirectX 12 | 98 fps | 89 fps |
| GPU Compute | 7598 Ops/s | 8588 Ops/s |
| Aztec Ruins (Normal) | n/a | 753.9 fps |
| Car Chase | n/a | 655.3 fps |
| Manhattan 3.1.1 (1440p) | n/a | 548.9 fps |
| T-Rex | n/a | 2599 fps |
| ALU 2 | n/a | 4030.4 fps |
| Driver Overhead 2 | n/a | 264.8 fps |
| API | n/a | OpenGL |
| OS | n/a | Windows |
| Tessellation | n/a | 4095.8 |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 7, 2025 | January, 1, 2022 |
| Form Factor | Laptop use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | Ampere |
| Codename | GB206-300 | GA103 (GN20-E8) |
GPU
| GPU Frequency | 890-1410 MHz | 585-1230 MHz |
| Boost GPU Frequency | 1410-2520 MHz | 1125-1590 MHz |
| Shader Units | 4608 | 7424 |
| TMUs | 144 | 232 |
| ROPs | 48 | 96 |
| Execution Units | 36 | 58 |
| Ray Tracing Cores | 36 | 58 |
| Tensor Cores | 144 | 232 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 32000 KB/core | 4000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 68-121 Gpix/sec | 108-153 Gpix/sec |
| Texture Fill Rate | 203-363 GTex/s | 261-369 GTex/s |
| FLOPS | 13-23.2 TFLOPS | 16.7-23.6 TFLOPS |
Process
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 50-125 W | 80-175 W |
| Process | TSMC | Samsung |
| Process tech. | 4 nm | 8 nm |
| Transistor Size | 181 mm² | 496 mm² |
| Transistor count | 21.9 billion | 22 billion |
| Transistor density | 120.99 MTr/mm² | 44.35 MTr/mm² |
Memory
| Interface | GDDR7 | GDDR6 |
| Memory Frequency | 1750 MHz | 2000 MHz |
| Bus | 128 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 28000 MB/s | 16000 MB/s |
| Memory Size | 8 GB | 16 GB |
Max Throughput
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 12.0 | 8.6 |
| DisplayPort | 2.1b | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 2 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 2
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider