Nvidia GeForce RTX 5070 vs Nvidia GeForce RTX 3080 Ti
Compared 2 processors: Nvidia GeForce RTX 5070, vs Nvidia GeForce RTX 3080 Ti. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 192 140 127 98 | 186 129 117 86 |
The Witcher 3 | 212 180 134 70 | 202 173 123 67 |
Counter-Strike 2 | 284 215 157 82 | 272 215 154 85 |
Far Cry 6 | 161 148 127 82 | 152 144 126 77 |
Hogwarts Legacy | 137 115 92 50 | 132 106 85 47 |
COD Modern Warfare 3 | 181 172 133 88 | 166 158 123 80 |
Ghost of Tsushima | 123 107 88 56 | 116 99 81 51 |
Cyberpunk 2077 | 161 141 99 44 | 146 130 89 42 |
Shadow of the Tomb Raider | 250 241 181 101 | 236 220 169 92 |
| 1080p High | 189 | 179 |
| 1080p Ultra | 162 | 153 |
| 1440p Ultra | 126 | 119 |
| 4K Ultra | 75 | 70 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 22613 | 19630 |
| Solar Bay | 103768 | 96489 |
| Port Royal | 14312 | 13261 |
| Fire Strike | 57793 | 47892 |
| Night Raid | 172986 | 143788 |
| Background Blur | 254.4 frames/s | 239.8 frames/s |
| Face Detection | 180.6 frames/s | 156.8 frames/s |
| Horizon Detection | 7.91 Gpix/sec | 10.8 Gpix/sec |
| Edge Detection | 10.2 Gpix/sec | 14.8 Gpix/sec |
| Gaussian Blur | 10.7 Gpix/sec | 11.9 Gpix/sec |
| Feature Matching | 1.84 Gpix/sec | 1.53 Gpix/sec |
| Stereo Matching | 975.7 Gpix/sec | 889.6 Gpix/sec |
| Particle Physics | 27816.5 fps | 26054.6 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1297 | 1088 |
| DirectX 11 | 277 fps | 223 fps |
| DirectX 12 | 108 fps | 111 fps |
| GPU Compute | 15779 Ops/s | 15428 Ops/s |
| Aztec Ruins (Normal) | n/a | 1039 fps |
| Car Chase | n/a | 860.8 fps |
| Manhattan 3.1.1 (1440p) | n/a | 743.2 fps |
| T-Rex | n/a | 3834.2 fps |
| ALU 2 | n/a | 6702 fps |
| Driver Overhead 2 | n/a | 296.1 fps |
| API | n/a | OpenGL |
| OS | n/a | Windows |
| Tessellation | n/a | 6622.8 |
| Image Classification (SP) | 12270 | n/a |
| Image Segmentation (HP) | 30237 | n/a |
| Horizon Detection | 35585 | n/a |
| Face Detection (HP) | 62662 | n/a |
| Pose Estimation (Q) | 145190 | n/a |
| Text Classification (SP) | 4198 | n/a |
| Machine Translation (HP) | 6233 | n/a |
| Object Detection (SP) | 16709 | n/a |
| Depth Estimation (Q) | 58300 | n/a |
| Style Transfer (SP) | 246598 | n/a |
| Framework | ONNX | n/a |
| Backend | DirectML | n/a |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 7, 2025 | January, 3, 2021 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | Ampere |
| Codename | GB205-300 | GA102 |
| Price | n/a | 1199 |
GPU
| GPU Frequency | 2325 MHz | 1365 MHz |
| Boost GPU Frequency | 2512 MHz | 1665 MHz |
| Shader Units | 6144 | 10240 |
| TMUs | 192 | 320 |
| ROPs | 80 | 112 |
| Execution Units | 48 | 80 |
| Ray Tracing Cores | 48 | 80 |
| Tensor Cores | 192 | 320 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 48000 KB/core | 6000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 201 Gpix/sec | 186 Gpix/sec |
| Texture Fill Rate | 482 GTex/s | 533 GTex/s |
| FLOPS | 30.9 TFLOPS | 34.1 TFLOPS |
Process
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 250 W | 350 W |
| Process | TSMC | Samsung |
| Process tech. | 4 nm | 8 nm |
| Transistor Size | 263 mm² | 628 mm² |
| Transistor count | 31.1 billion | 28 billion |
| Transistor density | 118.25 MTr/mm² | 44.59 MTr/mm² |
Memory
| Interface | GDDR7 | GDDR6X |
| Memory Frequency | 1750 MHz | 1188 MHz |
| Bus | 192 bit | 384 bit |
| ECC support | No | No |
| Effective Memory Speed | 28000 MB/s | 19000 MB/s |
| Memory Size | 12 GB | 12 GB |
Max Throughput
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 12.0 | 8.6 |
| DisplayPort | 2.1b | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 2 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 17
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider