Nvidia GeForce RTX 5090 vs AMD Radeon RX 580
Compared 2 processors: Nvidia GeForce RTX 5090, vs AMD Radeon RX 580. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 332 242 231 183 | 76 38 33 15 |
The Witcher 3 | 366 338 234 127 | 52 40 23 13 |
Counter-Strike 2 | 379 271 209 98 | 78 56 37 16 |
Far Cry 6 | 235 202 198 124 | 58 49 34 17 |
Hogwarts Legacy | 244 210 167 96 | 33 23 20 10 |
COD Modern Warfare 3 | 337 333 269 184 | 47 41 27 15 |
Ghost of Tsushima | 221 190 170 114 | 33 24 16 9 |
Cyberpunk 2077 | 259 231 166 77 | 30 27 13 n/a |
Shadow of the Tomb Raider | 334 306 238 128 | 60 51 31 18 |
| 1080p High | 301 | 52 |
| 1080p Ultra | 258 | 39 |
| 1440p Ultra | 209 | 26 |
| 4K Ultra | 126 | 13 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 47515 | 4353 |
| Solar Bay | 213229 | n/a |
| Port Royal | 37529 | 527 |
| Fire Strike | 90200 | 14979 |
| Night Raid | 209016 | 56876 |
| Background Blur | 333 frames/s | 59.5 frames/s |
| Face Detection | 298.5 frames/s | 33.8 frames/s |
| Horizon Detection | 21.7 Gpix/sec | 1.56 Gpix/sec |
| Edge Detection | 33.7 Gpix/sec | 3.1 Gpix/sec |
| Gaussian Blur | 34.5 Gpix/sec | 2.92 Gpix/sec |
| Feature Matching | 2.53 Gpix/sec | 0.33 Gpix/sec |
| Stereo Matching | 2850 Gpix/sec | 161.8 Gpix/sec |
| Particle Physics | 59146.9 fps | 5395.1 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1444 | 767 |
| DirectX 11 | 344 fps | 60 fps |
| DirectX 12 | 195 fps | 43 fps |
| GPU Compute | 28243 Ops/s | 3529 Ops/s |
| Aztec Ruins (Normal) | 1397.2 fps | n/a |
| Car Chase | 1150.3 fps | n/a |
| Manhattan 3.1.1 (1440p) | 1178.2 fps | n/a |
| T-Rex | 4812.3 fps | n/a |
| ALU 2 | 5992.8 fps | n/a |
| Driver Overhead 2 | 269.7 fps | n/a |
| API | OpenGL | n/a |
| OS | Windows | n/a |
| Tessellation | 5991.7 | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | AMD |
| Build | Discrete | Discrete |
| Announced | January, 7, 2025 | April, 18, 2017 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | High-end | High-end |
| Architecture | Blackwell 2.0 | GCN 4.0 |
| Codename | GB202-300-A1 | Polaris 20 |
| Price | 1999 | 229 |
GPU
| GPU Frequency | 2017 MHz | 1257 MHz |
| Boost GPU Frequency | 2407 MHz | 1340 MHz |
| Shader Units | 21760 | 2304 |
| TMUs | 680 | 144 |
| ROPs | 176 | 32 |
| Execution Units | 170 | n/a |
| Ray Tracing Cores | 170 | No |
| Tensor Cores | 680 | No |
| L1 cache | 128 KB/core | 16 KB/core |
| L2 cache | 88 KB/core | 2000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 424 Gpix/sec | 43 Gpix/sec |
| Texture Fill Rate | 1637 GTex/s | 193 GTex/s |
| FLOPS | 104.8 TFLOPS | 6.2 TFLOPS |
Process
| Interface | PCIe 5.0 x16 | PCIe 3.0 x16 |
| TGP | 575 W | 185 W |
| Process | TSMC | GlobalFoundries |
| Process tech. | 4 nm | 14 nm |
| Transistor Size | 750 mm² | 232 mm² |
| Transistor count | 92.2 billion | 5 billion |
| Transistor density | 122.93 MTr/mm² | 21.55 MTr/mm² |
Memory
| Interface | GDDR7 | GDDR5 |
| Memory Frequency | 1750 MHz | 2000 MHz |
| Bus | 512 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 28000 MB/s | 8000 MB/s |
| Memory Size | 32 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 10.1 | n/a |
| DisplayPort | 2.1a | 1.4a |
| Ray Tracing | Yes | No |
| DLSS | DLSS 4 | No |
Results
After analyzing the data, we consider Nvidia GeForce RTX 5090 the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider