Intel Arc 130T vs Apple M2 Max GPU (38-core)
Compared 2 processors: Intel Arc 130T, vs Apple M2 Max GPU (38-core). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 49 28 17 9 | n/a n/a n/a n/a |
The Witcher 3 | 39 31 24 11 | n/a n/a n/a n/a |
Counter-Strike 2 | 43 26 18 10 | n/a n/a n/a n/a |
Far Cry 6 | 34 29 19 9 | n/a n/a n/a n/a |
Hogwarts Legacy | 17 13 10 n/a | n/a n/a n/a n/a |
COD Modern Warfare 3 | 26 28 20 12 | n/a n/a n/a n/a |
Ghost of Tsushima | 19 15 10 n/a | n/a n/a n/a n/a |
Cyberpunk 2077 | 22 15 10 n/a | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 34 31 18 12 | n/a n/a n/a n/a |
| 1080p High | 31 | n/a |
| 1080p Ultra | 24 | n/a |
| 1440p Ultra | 16 | n/a |
| 4K Ultra | 9 | n/a |
| Deviation | High | n/a |
Benchmarks
| Time Spy | 3742 | n/a |
| Solar Bay | 14696 | n/a |
| Port Royal | 1902 | n/a |
| Fire Strike | 9106 | n/a |
| Night Raid | 41017 | n/a |
| Background Blur | 70.9 frames/s | 149 frames/s |
| Face Detection | 34.9 frames/s | 98.1 frames/s |
| Horizon Detection | 1.13 Gpix/sec | 3.8 Gpix/sec |
| Edge Detection | 1.42 Gpix/sec | 6.88 Gpix/sec |
| Gaussian Blur | 1.96 Gpix/sec | 4.44 Gpix/sec |
| Feature Matching | 0.45 Gpix/sec | 0.73 Gpix/sec |
| Stereo Matching | 131.5 Gpix/sec | 264.9 Gpix/sec |
| Particle Physics | 7360.9 fps | 11144.2 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 881 | n/a |
| DirectX 11 | 42 fps | n/a |
| DirectX 12 | 23 fps | n/a |
| GPU Compute | 3275 Ops/s | n/a |
| Aztec Ruins (Normal) | n/a | 968.4 fps |
| Car Chase | n/a | 593.6 fps |
| Manhattan 3.1.1 (1440p) | n/a | 674.8 fps |
| T-Rex | n/a | 3251.6 fps |
| ALU 2 | n/a | 1475.7 fps |
| Driver Overhead 2 | n/a | 449.7 fps |
| API | OpenGL | Metal |
| OS | Windows | OS X |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | Apple |
| Build | Integrated | Integrated |
| Announced | January, 6, 2025 | January, 17, 2023 |
| Form Factor | Laptop use | Laptop use |
| Use case | Universal | Professional |
| Segment | Entry-level | High-end |
| Architecture | Xe+ | Apple M GPU |
| Codename | Arrow Lake iGPU | n/a |
GPU
| GPU Frequency | 800 MHz | 450 MHz |
| Boost GPU Frequency | 2200 MHz | 1398 MHz |
| Shader Units | 896 | 4864 |
| TMUs | 56 | 304 |
| ROPs | 28 | 152 |
| Execution Units | 7 | 608 |
| Ray Tracing Cores | 7 | n/a |
| Tensor Cores | No | n/a |
| L2 cache | 8000 KB/core | n/a |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 62 Gpix/sec | 212 Gpix/sec |
| Texture Fill Rate | 123 GTex/s | 425 GTex/s |
| FLOPS | 3.9 TFLOPS | 13.6 TFLOPS |
Process
| Interface | Ring Bus | Custom |
| TGP | n/a | 70 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 5 nm |
| Max temperature | 110 °C | 94 °C |
| Transistor count | n/a | 52 billion |
Memory
| Interface | System Shared | System Shared |
| Memory Frequency | n/a | 6400 MHz |
| Bus | n/a | 512 bit |
| ECC support | n/a | No |
| Effective Memory Speed | n/a | 12800 MB/s |
Max Throughput
API
| DirectX | 12.2 | n/a |
| OpenGL | 4.6 | n/a |
| CUDA | No | n/a |
| DisplayPort | 2.1 | n/a |
| Ray Tracing | Yes | No |
| DLSS | No | No |
Results
After analyzing the data, we consider Apple M2 Max GPU (38-core) the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider