Intel Arc 140V vs Nvidia GeForce RTX 2060
Compared 2 processors: Intel Arc 140V, vs Nvidia GeForce RTX 2060. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | n/a n/a n/a n/a | 99 62 49 35 |
The Witcher 3 | n/a n/a n/a n/a | 107 86 62 34 |
Counter-Strike 2 | n/a n/a n/a n/a | 157 117 82 41 |
Far Cry 6 | n/a n/a n/a n/a | 84 74 57 29 |
Hogwarts Legacy | n/a n/a n/a n/a | 59 47 33 15 |
COD Modern Warfare 3 | n/a n/a n/a n/a | 69 59 44 30 |
Ghost of Tsushima | n/a n/a n/a n/a | 53 42 30 18 |
Cyberpunk 2077 | n/a n/a n/a n/a | 58 52 32 13 |
Shadow of the Tomb Raider | n/a n/a n/a n/a | 92 85 58 33 |
| 1080p High | n/a | 86 |
| 1080p Ultra | n/a | 69 |
| 1440p Ultra | n/a | 50 |
| 4K Ultra | n/a | 28 |
| Deviation | n/a | Low |
Benchmarks
| Time Spy | 3715 | 7571 |
| Solar Bay | n/a | 34179 |
| Port Royal | n/a | 4134 |
| Fire Strike | n/a | 19768 |
| Night Raid | n/a | 84918 |
| Background Blur | 73.6 frames/s | 144.4 frames/s |
| Face Detection | 39 frames/s | 75.2 frames/s |
| Horizon Detection | 0.79 Gpix/sec | 3.08 Gpix/sec |
| Edge Detection | 1.11 Gpix/sec | 4.25 Gpix/sec |
| Gaussian Blur | 1.6 Gpix/sec | 4.21 Gpix/sec |
| Feature Matching | 0.38 Gpix/sec | 0.93 Gpix/sec |
| Stereo Matching | 107.1 Gpix/sec | 354.4 Gpix/sec |
| Particle Physics | 4521.5 fps | 8559.4 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 656 | 747 |
| DirectX 11 | 39 fps | 110 fps |
| DirectX 12 | 25 fps | 53 fps |
| GPU Compute | 3440 Ops/s | 5513 Ops/s |
| Aztec Ruins (Normal) | 161.8 fps | 477.6 fps |
| Car Chase | 132.1 fps | 423 fps |
| Manhattan 3.1.1 (1440p) | n/a | 370.8 fps |
| T-Rex | n/a | 1884.9 fps |
| ALU 2 | 764.1 fps | 2192.3 fps |
| Driver Overhead 2 | 122.5 fps | 281.3 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 998.2 | 2405.1 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | Nvidia |
| Build | Integrated | Discrete |
| Announced | September, 4, 2024 | January, 15, 2019 |
| Form Factor | Laptop use | PC use |
| Use case | Universal | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | Xe2 | Turing |
| Codename | Lunar Lake iGPU | TU106 |
| Price | n/a | 349 |
GPU
| GPU Frequency | 600 MHz | 1365 MHz |
| Boost GPU Frequency | 1950-2050 MHz | 1680 MHz |
| Shader Units | 1024 | 1920 |
| TMUs | n/a | 120 |
| ROPs | n/a | 48 |
| Execution Units | n/a | 30 |
| Ray Tracing Cores | 8 | 30 |
| Tensor Cores | No | 240 |
| L1 cache | n/a | 64 KB/core |
| L2 cache | n/a | 3000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | n/a | 81 Gpix/sec |
| Texture Fill Rate | n/a | 202 GTex/s |
| FLOPS | 4-4.2 TFLOPS | 6.5 TFLOPS |
Process
| Interface | Ring Bus | PCIe 3.0 x16 |
| TGP | 30 W | 160 W |
| Process | Intel | TSMC |
| Process tech. | 3 nm | 12 nm |
| Max temperature | 100 °C | n/a |
| Transistor Size | n/a | 445 mm² |
| Transistor count | n/a | 10 billion |
| Transistor density | n/a | 22.47 MTr/mm² |
Memory
| Interface | System Shared | GDDR6 |
| Memory Frequency | n/a | 1750 MHz |
| Bus | n/a | 192 bit |
| ECC support | No | No |
| Effective Memory Speed | n/a | 14000 MB/s |
| Memory Size | n/a | 6 GB |
Max Throughput
API
| DirectX | 12.2 | 12 |
| Vulkan | n/a | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | No | 7.5 |
| DisplayPort | 2.1 | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 2 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider