Intel Arc B570 vs AMD Radeon RX 6600
Compared 2 processors: Intel Arc B570, vs AMD Radeon RX 6600. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 113 66 59 38 | 140 81 66 45 |
The Witcher 3 | 126 110 80 40 | 125 108 74 38 |
Counter-Strike 2 | 152 108 79 39 | 202 142 96 52 |
Far Cry 6 | 97 88 67 34 | 110 98 73 42 |
Hogwarts Legacy | 61 50 37 18 | 76 62 47 22 |
COD Modern Warfare 3 | 65 67 47 28 | 103 95 66 42 |
Ghost of Tsushima | 63 53 37 21 | 80 63 45 23 |
Cyberpunk 2077 | 76 68 45 18 | 80 71 42 18 |
Shadow of the Tomb Raider | 108 94 68 40 | 137 118 85 39 |
| 1080p High | 96 | 117 |
| 1080p Ultra | 78 | 93 |
| 1440p Ultra | 58 | 66 |
| 4K Ultra | 31 | 36 |
| Deviation | High | Low |
Benchmarks
| Time Spy | 12538 | 10423 |
| Solar Bay | 48613 | 44973 |
| Port Royal | 6725 | 5820 |
| Fire Strike | 31212 | 26478 |
| Night Raid | 131453 | 98514 |
| Background Blur | 223.7 frames/s | 104.1 frames/s |
| Face Detection | 115.2 frames/s | 79.7 frames/s |
| Horizon Detection | 2.14 Gpix/sec | 2.05 Gpix/sec |
| Edge Detection | 3.95 Gpix/sec | 2.61 Gpix/sec |
| Gaussian Blur | 4.81 Gpix/sec | 2.59 Gpix/sec |
| Feature Matching | 0.93 Gpix/sec | 0.64 Gpix/sec |
| Stereo Matching | 294.6 Gpix/sec | 257.8 Gpix/sec |
| Particle Physics | 11270.6 fps | 7635.3 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 651 | 881 |
| DirectX 11 | 117 fps | 152 fps |
| DirectX 12 | 72 fps | 51 fps |
| GPU Compute | 7291 Ops/s | 6706 Ops/s |
| Aztec Ruins (Normal) | 719.5 fps | 567.8 fps |
| Car Chase | 646 fps | n/a |
| Manhattan 3.1.1 (1440p) | 526.2 fps | 427.9 fps |
| T-Rex | 1989.9 fps | 1906.1 fps |
| ALU 2 | 3033.7 fps | 2284.3 fps |
| Driver Overhead 2 | 134.7 fps | 600 fps |
| API | OpenGL | Metal |
| OS | Windows | OS X |
| Tessellation | 3045.3 | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | AMD |
| Build | Discrete | Discrete |
| Announced | December, 3, 2024 | October, 13, 2021 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | Generation 12.7 | RDNA 2.0 |
| Codename | BMG-G21 | Navi 23 |
| Price | 219 | 329 |
GPU
| GPU Frequency | 1700 MHz | 1626 MHz |
| Boost GPU Frequency | 2500 MHz | 2491 MHz |
| Shader Units | 2304 | 1792 |
| TMUs | 144 | 112 |
| ROPs | 80 | 64 |
| Ray Tracing Cores | 18 | 28 |
| Tensor Cores | 288 | No |
| L1 cache | 256 KB/core | 128 KB/core |
| L2 cache | 12000 KB/core | 2000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 200 Gpix/sec | 159 Gpix/sec |
| Texture Fill Rate | 360 GTex/s | 279 GTex/s |
| FLOPS | 11.5 TFLOPS | 8.9 TFLOPS |
Process
| Interface | PCIe 4.0 x8 | PCIe 4.0 x8 |
| TGP | 150 W | 132 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 7 nm |
| Transistor Size | 272 mm² | 237 mm² |
| Transistor count | 19.6 billion | 11 billion |
| Transistor density | 72.06 MTr/mm² | 46.41 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 2375 MHz | 1750 MHz |
| Bus | 160 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 19000 MB/s | 14000 MB/s |
| Memory Size | 10 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| DisplayPort | 2.1 | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 5
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider