Nvidia RTX 5000 Ada vs Nvidia GeForce RTX 5050 Laptop
Compared 2 processors: Nvidia RTX 5000 Ada, vs Nvidia GeForce RTX 5050 Laptop. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 187 128 117 91 | n/a n/a n/a n/a |
The Witcher 3 | 208 175 127 69 | n/a n/a n/a n/a |
Counter-Strike 2 | 280 209 156 84 | n/a n/a n/a n/a |
Far Cry 6 | 154 143 123 76 | n/a n/a n/a n/a |
Hogwarts Legacy | 129 106 85 45 | n/a n/a n/a n/a |
COD Modern Warfare 3 | 168 164 123 81 | n/a n/a n/a n/a |
Ghost of Tsushima | 118 98 85 48 | n/a n/a n/a n/a |
Cyberpunk 2077 | 152 134 89 42 | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 244 219 171 93 | n/a n/a n/a n/a |
| 1080p High | 182 | n/a |
| 1080p Ultra | 153 | n/a |
| 1440p Ultra | 120 | n/a |
| 4K Ultra | 70 | n/a |
| Deviation | High | n/a |
Benchmarks
| Time Spy | 13884 | n/a |
| Port Royal | 17795 | n/a |
| Fire Strike | 62027 | n/a |
| Background Blur | 286.6 frames/s | n/a |
| Face Detection | 220.4 frames/s | n/a |
| Horizon Detection | 9.93 Gpix/sec | n/a |
| Edge Detection | 13.7 Gpix/sec | n/a |
| Gaussian Blur | 18.9 Gpix/sec | n/a |
| Feature Matching | 2.2 Gpix/sec | n/a |
| Stereo Matching | 1580 Gpix/sec | n/a |
| Particle Physics | 41235.6 fps | n/a |
| API | OpenCL | n/a |
| G2D Mark | 980 | n/a |
| DirectX 11 | 279 fps | n/a |
| DirectX 12 | 104 fps | n/a |
| GPU Compute | 20352 Ops/s | n/a |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | August, 9, 2023 | June, 24, 2025 |
| Form Factor | PC use | Laptop use |
| Use case | Professional | Gaming |
| Segment | High-end | Mid-range |
| Architecture | Ada Lovelace | Blackwell 2.0 |
| Codename | AD102 | GB207 |
| Price | 4000 | n/a |
GPU
| GPU Frequency | 1155 MHz | 2235-2520 MHz |
| Boost GPU Frequency | 2550 MHz | 1500-2662 MHz |
| Shader Units | 12800 | 2560 |
| TMUs | 400 | 80 |
| ROPs | 176 | 32 |
| Execution Units | 100 | 20 |
| Ray Tracing Cores | 100 | 20 |
| Tensor Cores | 400 | 80 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 72 KB/core | 32000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 449 Gpix/sec | 48-85 Gpix/sec |
| Texture Fill Rate | 1020 GTex/s | 120-213 GTex/s |
| FLOPS | 65.3 TFLOPS | 7.7-13.6 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | IGP |
| TGP | 250 W | 35-100 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 5 nm |
| Transistor Size | 609 mm² | n/a |
| Transistor count | 76 billion | n/a |
| Transistor density | 124.79 MTr/mm² | n/a |
Memory
| Interface | GDDR6 | GDDR7 |
| Memory Frequency | 2250 MHz | 1750 MHz |
| Bus | 256 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 18000 MB/s | 24000 MB/s |
| Memory Size | 32 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12.2 |
| Vulkan | 1.3 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.9 | 12.0 |
| DisplayPort | 1.4a | 2.1b |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 3 | DLSS 4 |
Results
After analyzing the data, we consider Nvidia RTX 5000 Ada the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider