AMD Radeon Graphics iGPU (Ryzen 7000) vs AMD Radeon 680M
Compared 2 processors: AMD Radeon Graphics iGPU (Ryzen 7000), vs AMD Radeon 680M. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | n/a n/a n/a n/a | 42 23 17 10 |
The Witcher 3 | n/a n/a n/a n/a | 19 21 10 n/a |
Counter-Strike 2 | n/a n/a n/a n/a | 39 23 20 n/a |
Far Cry 6 | n/a n/a n/a n/a | 33 27 19 9 |
Hogwarts Legacy | n/a n/a n/a n/a | 18 12 9 n/a |
COD Modern Warfare 3 | n/a n/a n/a n/a | 27 24 19 10 |
Ghost of Tsushima | n/a n/a n/a n/a | 19 11 9 n/a |
Cyberpunk 2077 | n/a n/a n/a n/a | 19 15 10 n/a |
Shadow of the Tomb Raider | n/a n/a n/a n/a | 25 24 17 n/a |
| 1080p High | n/a | 27 |
| 1080p Ultra | n/a | 20 |
| 1440p Ultra | n/a | 14 |
| 4K Ultra | n/a | - |
| Deviation | n/a | Low |
Benchmarks
| Time Spy | 715 | 2337 |
| Solar Bay | 2943 | 10075 |
| Port Royal | 336 | 1022 |
| Fire Strike | 2446 | 6948 |
| Night Raid | 10243 | 27970 |
| Background Blur | 13.4 frames/s | 73.8 frames/s |
| Face Detection | 8.66 frames/s | 30.1 frames/s |
| Horizon Detection | 0.23 Gpix/sec | 0.93 Gpix/sec |
| Edge Detection | 0.32 Gpix/sec | 1.17 Gpix/sec |
| Gaussian Blur | 0.2 Gpix/sec | 1.17 Gpix/sec |
| Feature Matching | 0.08 Gpix/sec | 0.37 Gpix/sec |
| Stereo Matching | 24.2 Gpix/sec | 105 Gpix/sec |
| Particle Physics | 827 fps | 4640 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 541 | 751 |
| DirectX 11 | 17 fps | 45 fps |
| DirectX 12 | 7 fps | 22 fps |
| GPU Compute | 993 Ops/s | 2163 Ops/s |
| Aztec Ruins (Normal) | n/a | 142 fps |
| API | n/a | Vulkan |
| OS | n/a | Windows |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | AMD |
| Build | Integrated | Integrated |
| Announced | October, 1, 2022 | January, 1, 2022 |
| Form Factor | Laptop use | Laptop use |
| Use case | Universal | Universal |
| Segment | Entry-level | Entry-level |
| Architecture | RDNA 2.0 | RDNA 2.0 |
| Codename | Raphael | Rembrandt |
GPU
| GPU Frequency | 400 MHz | 400 MHz |
| Boost GPU Frequency | 2200 MHz | 2200-2400 MHz |
| Shader Units | 128 | 768 |
| TMUs | 8 | 48 |
| ROPs | 4 | 32 |
| Execution Units | 2 | 12 |
| Ray Tracing Cores | 2 | 12 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 2000 KB/core | 1024 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 9 Gpix/sec | 70-77 Gpix/sec |
| Texture Fill Rate | 18 GTex/s | 106-115 GTex/s |
| FLOPS | 0.6 TFLOPS | 3.4-3.7 TFLOPS |
Process
| Interface | PCIe 4.0 x8 | PCIe 4.0 x8 |
| TGP | 15 W | 15 W |
| Process | TSMC | TSMC |
| Process tech. | 6 nm | 6 nm |
| Transistor Size | 122 mm² | 208 mm² |
| Transistor count | 3.4 billion | 13.1 billion |
| Transistor density | 27.87 MTr/mm² | 62.98 MTr/mm² |
Memory
| Interface | System Shared | System Shared |
| ECC support | No | No |
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.3 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 2
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider