AMD Radeon RX 5500 XT vs Nvidia GeForce RTX 4070 Ti
Compared 2 processors: AMD Radeon RX 5500 XT, vs Nvidia GeForce RTX 4070 Ti. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 79 45 34 20 | 201 136 129 100 |
The Witcher 3 | 58 44 27 15 | 220 189 136 70 |
Counter-Strike 2 | 87 64 45 19 | 284 219 160 83 |
Far Cry 6 | 63 50 37 19 | 159 149 130 83 |
Hogwarts Legacy | 36 26 21 11 | 139 113 92 52 |
COD Modern Warfare 3 | 50 43 28 15 | 182 177 135 92 |
Ghost of Tsushima | 33 28 17 9 | 124 104 90 55 |
Cyberpunk 2077 | 33 29 15 n/a | 162 144 96 47 |
Shadow of the Tomb Raider | 65 57 31 19 | 257 240 188 102 |
| 1080p High | 56 | 192 |
| 1080p Ultra | 43 | 163 |
| 1440p Ultra | 28 | 128 |
| 4K Ultra | 15 | 76 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 4857 | 22766 |
| Solar Bay | n/a | 108197 |
| Port Royal | n/a | 13985 |
| Fire Strike | 14382 | 53566 |
| Night Raid | 60149 | 170143 |
| Background Blur | 93.3 frames/s | 371.2 frames/s |
| Face Detection | 48.3 frames/s | 235 frames/s |
| Horizon Detection | 1.68 Gpix/sec | 7.51 Gpix/sec |
| Edge Detection | 2.43 Gpix/sec | 10.6 Gpix/sec |
| Gaussian Blur | 1.99 Gpix/sec | 12.4 Gpix/sec |
| Feature Matching | 0.48 Gpix/sec | 2.03 Gpix/sec |
| Stereo Matching | 144.1 Gpix/sec | 1120 Gpix/sec |
| Particle Physics | 5990 fps | 30420.2 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 775 | 1197 |
| DirectX 11 | 56 fps | 289 fps |
| DirectX 12 | 40 fps | 115 fps |
| GPU Compute | 4520 Ops/s | 18571 Ops/s |
| Aztec Ruins (Normal) | 353.5 fps | 1246.5 fps |
| Car Chase | n/a | 1077.7 fps |
| Manhattan 3.1.1 (1440p) | n/a | 884.8 fps |
| T-Rex | n/a | 4829.9 fps |
| ALU 2 | n/a | 8110.1 fps |
| Driver Overhead 2 | n/a | 285.3 fps |
| API | Vulkan | OpenGL |
| OS | Windows | Windows |
| Tessellation | n/a | 7994.7 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Nvidia |
| Build | Discrete | Discrete |
| Announced | December, 12, 2019 | January, 3, 2023 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | RDNA 1.0 | Ada Lovelace |
| Codename | Navi 14 | AD104 |
| Price | 169 | 799 |
GPU
| GPU Frequency | 1607 MHz | 2310 MHz |
| Boost GPU Frequency | 1845 MHz | 2610 MHz |
| Shader Units | 1408 | 7680 |
| TMUs | 88 | 240 |
| ROPs | 32 | 80 |
| Execution Units | n/a | 60 |
| Ray Tracing Cores | No | 60 |
| Tensor Cores | No | 240 |
| L1 cache | n/a | 128 KB/core |
| L2 cache | 2000 KB/core | 48000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 59 Gpix/sec | 209 Gpix/sec |
| Texture Fill Rate | 162 GTex/s | 626 GTex/s |
| FLOPS | 5.2 TFLOPS | 40.1 TFLOPS |
Process
| Interface | PCIe 4.0 x8 | PCIe 4.0 x16 |
| TGP | 130 W | 285 W |
| Process | TSMC | TSMC |
| Process tech. | 7 nm | 5 nm |
| Transistor Size | 158 mm² | 294 mm² |
| Transistor count | 6 billion | 35 billion |
| Transistor density | 37.97 MTr/mm² | 119.05 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6X |
| Memory Frequency | 1750 MHz | 1313 MHz |
| Bus | 128 bit | 192 bit |
| ECC support | No | No |
| Effective Memory Speed | 14000 MB/s | 21000 MB/s |
| Memory Size | 4 GB | 12 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | n/a | 8.9 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | No | Yes |
| DLSS | No | DLSS 3 |
Results
After analyzing the data, we consider Nvidia GeForce RTX 4070 Ti the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider