AMD Radeon RX 5700 XT vs Nvidia GeForce GTX 1650 Ti Mobile
Compared 2 processors: AMD Radeon RX 5700 XT, vs Nvidia GeForce GTX 1650 Ti Mobile. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 130 72 58 38 | 56 31 27 14 |
The Witcher 3 | 116 95 66 32 | 43 37 24 11 |
Counter-Strike 2 | 184 128 91 49 | 77 53 37 14 |
Far Cry 6 | 102 86 66 35 | 45 40 26 15 |
Hogwarts Legacy | 69 56 42 19 | 24 18 16 9 |
COD Modern Warfare 3 | 89 82 55 33 | 38 28 21 13 |
Ghost of Tsushima | 74 58 43 23 | 26 15 15 n/a |
Cyberpunk 2077 | 69 60 37 16 | 25 24 14 n/a |
Shadow of the Tomb Raider | 118 107 73 36 | 50 46 26 14 |
| 1080p High | 106 | 43 |
| 1080p Ultra | 83 | 32 |
| 1440p Ultra | 59 | 23 |
| 4K Ultra | 31 | 11 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 9425 | 3675 |
| Fire Strike | 27535 | 10078 |
| Night Raid | 103141 | 42270 |
| Background Blur | 148 frames/s | 83.5 frames/s |
| Face Detection | 89.5 frames/s | 45.7 frames/s |
| Horizon Detection | 3.52 Gpix/sec | 1.77 Gpix/sec |
| Edge Detection | 4.98 Gpix/sec | 2.32 Gpix/sec |
| Gaussian Blur | 4.11 Gpix/sec | 2.28 Gpix/sec |
| Feature Matching | 0.75 Gpix/sec | 0.62 Gpix/sec |
| Stereo Matching | 295.8 Gpix/sec | 204.1 Gpix/sec |
| Particle Physics | 10480.7 fps | 5954.3 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 921 | 381 |
| DirectX 11 | 117 fps | 61 fps |
| DirectX 12 | 65 fps | 33 fps |
| GPU Compute | 7839 Ops/s | 2733 Ops/s |
| Aztec Ruins (Normal) | 695.6 fps | n/a |
| Car Chase | 606.1 fps | n/a |
| Manhattan 3.1.1 (1440p) | 496.2 fps | n/a |
| T-Rex | 2407 fps | n/a |
| ALU 2 | 3024.6 fps | n/a |
| Driver Overhead 2 | 299.8 fps | n/a |
| API | OpenGL | n/a |
| OS | Windows | n/a |
| Tessellation | 2576.4 | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Nvidia |
| Build | Discrete | Discrete |
| Announced | July, 7, 2019 | April, 2, 2020 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | RDNA 1.0 | Turing |
| Codename | Navi 10 | TU117 (N18P-G62) |
| Price | 399 | n/a |
GPU
| GPU Frequency | 1605 MHz | 1350 MHz |
| Boost GPU Frequency | 1905 MHz | 1485 MHz |
| Shader Units | 2560 | 1024 |
| TMUs | 160 | 64 |
| ROPs | 64 | 32 |
| Execution Units | n/a | 16 |
| Ray Tracing Cores | No | No |
| Tensor Cores | No | No |
| L1 cache | n/a | 64 KB/core |
| L2 cache | 4000 KB/core | 1000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 122 Gpix/sec | 48 Gpix/sec |
| Texture Fill Rate | 305 GTex/s | 95 GTex/s |
| FLOPS | 9.8 TFLOPS | 3 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
| TGP | 225 W | 50 W |
| Process | TSMC | TSMC |
| Process tech. | 7 nm | 12 nm |
| Transistor Size | 251 mm² | 200 mm² |
| Transistor count | 10 billion | 4.7 billion |
| Transistor density | 39.84 MTr/mm² | 23.5 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 1750 MHz | 1500 MHz |
| Bus | 256 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 14000 MB/s | 12000 MB/s |
| Memory Size | 8 GB | 4 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| CUDA | n/a | 7.5 |
| DisplayPort | 1.4a | 1.4 |
| Ray Tracing | No | No |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider