AMD Radeon RX 6800 XT vs Nvidia GeForce RTX 4060 Ti 8GB
Compared 2 processors: AMD Radeon RX 6800 XT, vs Nvidia GeForce RTX 4060 Ti 8GB. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 196 131 112 80 | 145 97 86 60 |
The Witcher 3 | 199 176 129 65 | 170 140 99 54 |
Counter-Strike 2 | 284 200 144 77 | 245 186 133 76 |
Far Cry 6 | 159 143 120 75 | 127 117 91 53 |
Hogwarts Legacy | 116 98 76 41 | 97 79 63 33 |
COD Modern Warfare 3 | 170 164 117 79 | 122 111 80 53 |
Ghost of Tsushima | 122 103 81 52 | 88 75 58 30 |
Cyberpunk 2077 | 132 117 77 34 | 102 94 58 25 |
Shadow of the Tomb Raider | 204 191 144 73 | 160 148 108 58 |
| 1080p High | 176 | 140 |
| 1080p Ultra | 147 | 116 |
| 1440p Ultra | 111 | 86 |
| 4K Ultra | 64 | 49 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 19340 | 13493 |
| Solar Bay | 78380 | 62233 |
| Port Royal | 9690 | 8096 |
| Fire Strike | 53029 | 34428 |
| Night Raid | 155564 | 137126 |
| Background Blur | 335.7 frames/s | 198.3 frames/s |
| Face Detection | 221.1 frames/s | 126.2 frames/s |
| Horizon Detection | 6.16 Gpix/sec | 4.35 Gpix/sec |
| Edge Detection | 8.96 Gpix/sec | 5.69 Gpix/sec |
| Gaussian Blur | 7.44 Gpix/sec | 6.72 Gpix/sec |
| Feature Matching | 1.31 Gpix/sec | 1.53 Gpix/sec |
| Stereo Matching | 263 Gpix/sec | 656.3 Gpix/sec |
| Particle Physics | 14755 fps | 19149.2 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1025 | 1086 |
| DirectX 11 | 264 fps | 204 fps |
| DirectX 12 | 100 fps | 85 fps |
| GPU Compute | 13655 Ops/s | 12216 Ops/s |
| Aztec Ruins (Normal) | 1271.6 fps | 817.3 fps |
| Car Chase | 1173.9 fps | 737.5 fps |
| Manhattan 3.1.1 (1440p) | 1067.6 fps | 585.6 fps |
| T-Rex | 4026.9 fps | 3204.4 fps |
| ALU 2 | 5306.3 fps | 4463.1 fps |
| Driver Overhead 2 | 278.9 fps | 282.2 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 3567 | 4629.8 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Nvidia |
| Build | Discrete | Discrete |
| Announced | November, 18, 2020 | May, 18, 2023 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | RDNA 2.0 | Ada Lovelace |
| Codename | Navi 21 | AD106 |
| Price | 649 | 399 |
GPU
| GPU Frequency | 1825 MHz | 2310 MHz |
| Boost GPU Frequency | 2250 MHz | 2535 MHz |
| Shader Units | 4608 | 4352 |
| TMUs | 288 | 136 |
| ROPs | 128 | 48 |
| Execution Units | n/a | 34 |
| Ray Tracing Cores | 72 | 34 |
| Tensor Cores | n/a | 136 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 4000 KB/core | 32000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 288 Gpix/sec | 122 Gpix/sec |
| Texture Fill Rate | 648 GTex/s | 345 GTex/s |
| FLOPS | 20.7 TFLOPS | 22.1 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 4.0 x8 |
| TGP | 300 W | 160 W |
| Process | TSMC | TSMC |
| Process tech. | 7 nm | 5 nm |
| Transistor Size | 520 mm² | 188 mm² |
| Transistor count | 26 billion | 22 billion |
| Transistor density | 50 MTr/mm² | 117.02 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 2000 MHz | 2250 MHz |
| Bus | 256 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 16000 MB/s | 18000 MB/s |
| Memory Size | 16 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | n/a | 8.9 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 3 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider