AMD Radeon RX 7700 XT vs Nvidia GeForce RTX 3080
Compared 2 processors: AMD Radeon RX 7700 XT, vs Nvidia GeForce RTX 3080. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 181 118 100 73 | 168 118 106 78 |
The Witcher 3 | 179 153 116 58 | 195 162 116 61 |
Counter-Strike 2 | 274 195 134 76 | 275 206 150 83 |
Far Cry 6 | 150 129 109 64 | 150 136 114 71 |
Hogwarts Legacy | 109 91 69 39 | 119 96 76 41 |
COD Modern Warfare 3 | 147 139 99 66 | 153 147 108 72 |
Ghost of Tsushima | 108 90 73 42 | 109 90 72 43 |
Cyberpunk 2077 | 115 101 68 29 | 133 121 80 36 |
Shadow of the Tomb Raider | 191 175 128 64 | 207 196 151 81 |
| 1080p High | 162 | 168 |
| 1080p Ultra | 132 | 141 |
| 1440p Ultra | 100 | 108 |
| 4K Ultra | 57 | 63 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 17110 | 17662 |
| Solar Bay | 63280 | 85932 |
| Port Royal | 9055 | 11595 |
| Fire Strike | 42666 | 42429 |
| Night Raid | 144957 | 132288 |
| Background Blur | 285.8 frames/s | 217.3 frames/s |
| Face Detection | 181.6 frames/s | 141.9 frames/s |
| Horizon Detection | 4.9 Gpix/sec | 8.19 Gpix/sec |
| Edge Detection | 6.66 Gpix/sec | 11 Gpix/sec |
| Gaussian Blur | 5.68 Gpix/sec | 8.43 Gpix/sec |
| Feature Matching | 1.18 Gpix/sec | 1.29 Gpix/sec |
| Stereo Matching | 493 Gpix/sec | 780.7 Gpix/sec |
| Particle Physics | 19410.5 fps | 22538.5 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1150 | 1052 |
| DirectX 11 | 233 fps | 207 fps |
| DirectX 12 | 77 fps | 100 fps |
| GPU Compute | 13108 Ops/s | 14559 Ops/s |
| Aztec Ruins (Normal) | 1178.6 fps | 950.5 fps |
| Car Chase | 1007.5 fps | 809.5 fps |
| Manhattan 3.1.1 (1440p) | 806.1 fps | 705.4 fps |
| T-Rex | 3466.6 fps | 3525.4 fps |
| ALU 2 | 5953.9 fps | 6005.6 fps |
| Driver Overhead 2 | 280.3 fps | 283.8 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 4717 | 6034.6 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Nvidia |
| Build | Discrete | Discrete |
| Announced | September, 6, 2023 | September, 1, 2020 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | High-end | High-end |
| Architecture | RDNA 3.0 | Ampere |
| Codename | Navi 32 | GA102 |
| Price | 449 | 699 |
GPU
| GPU Frequency | 1435 MHz | 1440 MHz |
| Boost GPU Frequency | 2544 MHz | 1710 MHz |
| Shader Units | 3456 | 8704 |
| TMUs | 216 | 272 |
| ROPs | 96 | 96 |
| Execution Units | n/a | 68 |
| Ray Tracing Cores | 54 | 68 |
| Tensor Cores | n/a | 272 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 2000 KB/core | 5000 KB/core |
| Instructions per Clock | 4 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 244 Gpix/sec | 164 Gpix/sec |
| Texture Fill Rate | 550 GTex/s | 465 GTex/s |
| FLOPS | 35.2 TFLOPS | 29.8 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| TGP | 245 W | 320 W |
| Process | TSMC | Samsung |
| Process tech. | 5 nm | 8 nm |
| Transistor Size | 346 mm² | 628 mm² |
| Transistor count | 28 billion | 28 billion |
| Transistor density | 80.92 MTr/mm² | 44.59 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6X |
| Memory Frequency | 2250 MHz | 1188 MHz |
| Bus | 192 bit | 320 bit |
| ECC support | No | No |
| Effective Memory Speed | 18000 MB/s | 19000 MB/s |
| Memory Size | 12 GB | 10 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | n/a | 8.6 |
| DisplayPort | 2.1 | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 2 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider