AMD Radeon RX 9060 XT vs Apple M5 Max GPU (32-core)
Compared 2 processors: AMD Radeon RX 9060 XT, vs Apple M5 Max GPU (32-core). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 174 112 95 69 | n/a n/a n/a n/a |
The Witcher 3 | 174 145 105 58 | n/a n/a n/a n/a |
Counter-Strike 2 | 266 189 133 73 | n/a n/a n/a n/a |
Far Cry 6 | 143 125 105 64 | n/a n/a n/a n/a |
Hogwarts Legacy | 105 88 65 35 | n/a n/a n/a n/a |
COD Modern Warfare 3 | 142 138 94 63 | n/a n/a n/a n/a |
Ghost of Tsushima | 104 86 67 41 | n/a n/a n/a n/a |
Cyberpunk 2077 | 107 97 63 28 | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 177 164 123 64 | n/a n/a n/a n/a |
| 1080p High | 155 | n/a |
| 1080p Ultra | 127 | n/a |
| 1440p Ultra | 94 | n/a |
| 4K Ultra | 55 | n/a |
| Deviation | Low | n/a |
Benchmarks
| Time Spy | 16983 | n/a |
| Solar Bay | 64114 | 70002 |
| Port Royal | 9710 | n/a |
| Fire Strike | 39013 | n/a |
| Night Raid | 155523 | n/a |
| Background Blur | 269.5 frames/s | 234.8 frames/s |
| Face Detection | 151 frames/s | 158.1 frames/s |
| Horizon Detection | 3.6 Gpix/sec | 4.48 Gpix/sec |
| Edge Detection | 4.67 Gpix/sec | 6.62 Gpix/sec |
| Gaussian Blur | 5.27 Gpix/sec | 7.19 Gpix/sec |
| Feature Matching | 1.08 Gpix/sec | 1.17 Gpix/sec |
| Stereo Matching | 395.3 Gpix/sec | 384.9 Gpix/sec |
| Particle Physics | 13165.7 fps | 17866.8 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1191 | n/a |
| DirectX 11 | 187 fps | n/a |
| DirectX 12 | 57 fps | n/a |
| GPU Compute | 11099 Ops/s | n/a |
| Image Classification (SP) | n/a | 10338 |
| Image Segmentation (HP) | n/a | 42053 |
| Horizon Detection | n/a | 41729 |
| Face Detection (HP) | n/a | 71929 |
| Pose Estimation (Q) | n/a | 287035 |
| Text Classification (SP) | n/a | 2958 |
| Machine Translation (HP) | n/a | 9156 |
| Object Detection (SP) | n/a | 9951 |
| Depth Estimation (Q) | n/a | 82338 |
| Style Transfer (SP) | n/a | 264780 |
| Framework | n/a | Core ML |
| Backend | n/a | GPU |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Apple |
| Build | Discrete | Integrated |
| Announced | June, 4, 2025 | March, 3, 2026 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | RDNA 4.0 | Apple M GPU |
| Codename | Navi 44 | Custom |
GPU
| GPU Frequency | 1700 MHz | n/a |
| Boost GPU Frequency | 3130 MHz | 1620 MHz |
| Shader Units | 2048 | 4096 |
| TMUs | 128 | 256 |
| ROPs | 64 | 128 |
| Execution Units | 32 | 512 |
| Ray Tracing Cores | 32 | n/a |
| Tensor Cores | 64 | n/a |
| L1 cache | 128 KB/core | n/a |
| L2 cache | 4000 KB/core | n/a |
| Instructions per Clock | 4 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 200 Gpix/sec | 207 Gpix/sec |
| Texture Fill Rate | 401 GTex/s | 415 GTex/s |
| FLOPS | 25.6 TFLOPS | 13.3 TFLOPS |
Process
| Interface | PCIe 5.0 x16 | Custom |
| TGP | 160 W | n/a |
| Process | TSMC | TSMC |
| Process tech. | 4 nm | 3 nm |
| Max temperature | n/a | 100 °C |
| Transistor Size | 199 mm² | n/a |
| Transistor count | 29.7 billion | 28 billion |
| Transistor density | 149.25 MTr/mm² | n/a |
Memory
| Interface | GDDR6 | System Shared |
| Memory Frequency | 2518 MHz | 9600 MHz |
| Bus | 128 bit | 384 bit |
| ECC support | No | No |
| Effective Memory Speed | 20100 MB/s | n/a |
| Memory Size | 16 GB | n/a |
Max Throughput
API
| DirectX | 12.2 | n/a |
| Vulkan | 1.3 | n/a |
| OpenGL | 4.6 | n/a |
| CUDA | No | n/a |
| DisplayPort | 2.1a | n/a |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider