Apple M5 Max GPU (32-core)

- Brand: Apple
- Cores: 4096
- Form Factor: Laptop use
- Use case: Professional
- Announced: March, 3, 2026
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Apple M5 Max GPU (32-core)Benchmarks
| Solar Bay | 70002 |
| Background Blur | 234.8 frames/s |
| Face Detection | 158.1 frames/s |
| Horizon Detection | 4.48 Gpix/sec |
| Edge Detection | 6.62 Gpix/sec |
| Gaussian Blur | 7.19 Gpix/sec |
| Feature Matching | 1.17 Gpix/sec |
| Stereo Matching | 384.9 Gpix/sec |
| Particle Physics | 17866.8 fps |
| API | OpenCL |
| Image Classification (SP) | 10338 |
| Image Segmentation (HP) | 42053 |
| Horizon Detection | 41729 |
| Face Detection (HP) | 71929 |
| Pose Estimation (Q) | 287035 |
| Text Classification (SP) | 2958 |
| Machine Translation (HP) | 9156 |
| Object Detection (SP) | 9951 |
| Depth Estimation (Q) | 82338 |
| Style Transfer (SP) | 264780 |
| Framework | Core ML |
| Backend | GPU |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Apple | |
| Build | Integrated | |
| Announced | March, 3, 2026 | |
| Form Factor | Laptop use | |
| Use case | Professional | |
| Segment | Mid-range | |
| Architecture | Apple M GPU | |
| Codename | Custom | |
GPU
| Boost GPU Frequency | 1620 MHz | |
| Shader Units | 4096 | |
| TMUs | 256 | |
| ROPs | 128 | |
| Execution Units | 512 | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 207 Gpix/sec | |
| Texture Fill Rate | 415 GTex/s | |
| FLOPS | 13.3 TFLOPS | |
Process
| Interface | Custom | |
| Process | TSMC | |
| Process tech. | 3 nm | |
| Max temperature | 100 °C | |
| Transistor count | 28 billion | |
Memory
| Interface | System Shared | |
| Memory Frequency | 9600 MHz | |
| Bus | 384 bit | |
| ECC support | No | |
Max Throughput
API
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
out Points ( Votes)