AMD Radeon RX Vega 11 vs Apple M5 GPU (10-Core)
Compared 2 processors: AMD Radeon RX Vega 11, vs Apple M5 GPU (10-Core). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 20 11 n/a n/a | n/a n/a n/a n/a |
The Witcher 3 | 9 n/a n/a n/a | n/a n/a n/a n/a |
Counter-Strike 2 | 26 17 11 n/a | n/a n/a n/a n/a |
Far Cry 6 | 18 13 9 n/a | n/a n/a n/a n/a |
Hogwarts Legacy | 10 n/a n/a n/a | n/a n/a n/a n/a |
COD Modern Warfare 3 | 19 15 11 n/a | n/a n/a n/a n/a |
Ghost of Tsushima | 11 n/a n/a n/a | n/a n/a n/a n/a |
Cyberpunk 2077 | 9 n/a n/a n/a | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 14 13 n/a n/a | n/a n/a n/a n/a |
| 1080p High | 15 | n/a |
| 1080p Ultra | 11 | n/a |
| 1440p Ultra | - | n/a |
| 4K Ultra | - | n/a |
| Deviation | Low | n/a |
Benchmarks
| Time Spy | 1149 | n/a |
| Fire Strike | 3784 | n/a |
| Night Raid | 14536 | n/a |
| Background Blur | 33.1 frames/s | n/a |
| Face Detection | 14.7 frames/s | n/a |
| Horizon Detection | 0.45 Gpix/sec | n/a |
| Edge Detection | 0.72 Gpix/sec | n/a |
| Gaussian Blur | 0.6 Gpix/sec | n/a |
| Feature Matching | 0.17 Gpix/sec | n/a |
| Stereo Matching | 45.5 Gpix/sec | n/a |
| Particle Physics | 1490.9 fps | n/a |
| API | OpenCL | n/a |
| G2D Mark | 518 | n/a |
| DirectX 11 | 13 fps | n/a |
| DirectX 12 | 11 fps | n/a |
| GPU Compute | 1372 Ops/s | n/a |
| Aztec Ruins (Normal) | 80 fps | n/a |
| Car Chase | 75.1 fps | n/a |
| Manhattan 3.1.1 (1440p) | 64.8 fps | n/a |
| T-Rex | 303.5 fps | n/a |
| ALU 2 | 350.4 fps | n/a |
| Driver Overhead 2 | 105.3 fps | n/a |
| API | OpenGL | n/a |
| OS | Windows | n/a |
| Tessellation | 496.6 | n/a |
| Image Classification (SP) | n/a | 6348 |
| Image Segmentation (HP) | n/a | 16813 |
| Horizon Detection | n/a | 30322 |
| Face Detection (HP) | n/a | 34387 |
| Pose Estimation (Q) | n/a | 111591 |
| Text Classification (SP) | n/a | 2319 |
| Machine Translation (HP) | n/a | 5555 |
| Object Detection (SP) | n/a | 6450 |
| Depth Estimation (Q) | n/a | 53195 |
| Style Transfer (SP) | n/a | 82314 |
| Framework | n/a | Core ML |
| Backend | n/a | GPU |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Apple |
| Build | Integrated | Integrated |
| Announced | February, 13, 2018 | October, 15, 2025 |
| Form Factor | Laptop use | Laptop use |
| Use case | Universal | Professional |
| Segment | Entry-level | Mid-range |
| Architecture | GCN 5.0 | Apple M GPU |
| Codename | Raven | Custom |
GPU
| GPU Frequency | 300 MHz | n/a |
| Boost GPU Frequency | 1250-1400 MHz | 2240 MHz |
| Shader Units | 704 | 1280 |
| TMUs | 44 | 80 |
| ROPs | 16 | 40 |
| Execution Units | 11 | 160 |
| Ray Tracing Cores | No | n/a |
| Tensor Cores | No | n/a |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 20-22 Gpix/sec | 90 Gpix/sec |
| Texture Fill Rate | 55-62 GTex/s | 179 GTex/s |
| FLOPS | 1.8-2 TFLOPS | 5.7 TFLOPS |
Process
| Interface | IGP | Custom |
| TGP | 25 W | n/a |
| Process | GlobalFoundries | TSMC |
| Process tech. | 14 nm | 3 nm |
| Max temperature | n/a | 100 °C |
| Transistor Size | 210 mm² | n/a |
| Transistor count | 4.94 billion | 28 billion |
| Transistor density | 23.52 MTr/mm² | n/a |
Memory
| Interface | System Shared | System Shared |
| Bus | n/a | 128 bit |
| ECC support | No | No |
Max Throughput
API
| DirectX | 12 | n/a |
| Vulkan | 1.2.131 | n/a |
| OpenGL | 4.6 | n/a |
| Ray Tracing | No | Yes |
| DLSS | No | No |
Results
After analyzing the data, we consider AMD Radeon RX Vega 11 the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider