AMD Radeon RX Vega 3 vs Intel UHD Graphics (16 EU)
Compared 2 processors: AMD Radeon RX Vega 3, vs Intel UHD Graphics (16 EU). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonBenchmarks
| Time Spy | 413 | 306 |
| Fire Strike | 1451 | 1119 |
| Night Raid | 6149 | 4719 |
| Background Blur | 10.1 frames/s | 8.99 frames/s |
| Face Detection | 4.97 frames/s | 5.66 frames/s |
| Horizon Detection | 0.16 Gpix/sec | 0.16 Gpix/sec |
| Edge Detection | 0.33 Gpix/sec | 0.25 Gpix/sec |
| Gaussian Blur | 0.22 Gpix/sec | 0.16 Gpix/sec |
| Feature Matching | 0.04 Gpix/sec | 0.04 Gpix/sec |
| Stereo Matching | 14.1 Gpix/sec | 10 Gpix/sec |
| Particle Physics | 500.2 fps | 567.5 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 303 | n/a |
| DirectX 11 | 7 fps | n/a |
| DirectX 12 | 4 fps | n/a |
| GPU Compute | 444 Ops/s | n/a |
| Aztec Ruins (Normal) | 35.6 fps | n/a |
| Car Chase | 39.3 fps | n/a |
| Manhattan 3.1.1 (1440p) | 28.1 fps | n/a |
| T-Rex | 135.3 fps | n/a |
| ALU 2 | 144.2 fps | n/a |
| Driver Overhead 2 | 83.6 fps | n/a |
| API | OpenGL | n/a |
| OS | Windows | n/a |
| Tessellation | 181.3 | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Intel |
| Build | Integrated | Integrated |
| Announced | January, 1, 2019 | May, 10, 2021 |
| Form Factor | Laptop use | Laptop use |
| Use case | Universal | Universal |
| Segment | Entry-level | Entry-level |
| Architecture | GCN 5.0 | Generation 12.1 |
| Codename | Picasso | Tiger Lake Xe |
GPU
| GPU Frequency | 300 MHz | 350 MHz |
| Boost GPU Frequency | 1000-1200 MHz | 750-1550 MHz |
| Shader Units | 192 | 128 |
| TMUs | 12 | 8 |
| ROPs | 4 | 4 |
| Execution Units | 3 | 16 |
| Ray Tracing Cores | No | No |
| Tensor Cores | No | No |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 4-5 Gpix/sec | 3-6 Gpix/sec |
| Texture Fill Rate | 12-14 GTex/s | 6-12 GTex/s |
| FLOPS | 0.4-0.5 TFLOPS | 0.2-0.4 TFLOPS |
Process
| Interface | IGP | Ring Bus |
| TGP | 15 W | 6-15 W |
| Process | GlobalFoundries | Intel |
| Process tech. | 14 nm | 10 nm |
| Transistor Size | 210 mm² | n/a |
| Transistor count | 4.94 billion | n/a |
| Transistor density | 23.52 MTr/mm² | n/a |
Memory
| Interface | System Shared | System Shared |
| ECC support | No | n/a |
API
| DirectX | 12 | 12 |
| Vulkan | 1.2.131 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| DisplayPort | n/a | 1.4a |
| Ray Tracing | No | No |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0