AMD Radeon RX Vega 6 vs Intel Iris Xe Graphics G7 (80EU)
Compared 2 processors: AMD Radeon RX Vega 6, vs Intel Iris Xe Graphics G7 (80EU). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 16 n/a n/a n/a | 22 9 n/a n/a |
The Witcher 3 | n/a n/a n/a n/a | 12 11 n/a n/a |
Counter-Strike 2 | 20 15 11 n/a | 18 12 10 n/a |
Far Cry 6 | 12 10 n/a n/a | 14 11 n/a n/a |
COD Modern Warfare 3 | 17 11 11 n/a | 13 11 10 n/a |
Ghost of Tsushima | 10 n/a n/a n/a | 9 n/a n/a n/a |
Shadow of the Tomb Raider | 11 11 n/a n/a | 13 13 9 n/a |
Cyberpunk 2077 | n/a n/a n/a n/a | n/a n/a n/a n/a |
| 1080p High | 12 | 13 |
| 1080p Ultra | 9 | 10 |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Deviation | Medium | High |
Benchmarks
| Time Spy | 835 | 1230 |
| Fire Strike | 2692 | 4196 |
| Night Raid | 11031 | 14977 |
| Background Blur | 17.6 frames/s | 31 frames/s |
| Face Detection | 9.06 frames/s | 23.3 frames/s |
| Horizon Detection | 0.28 Gpix/sec | 0.61 Gpix/sec |
| Edge Detection | 0.58 Gpix/sec | 0.87 Gpix/sec |
| Gaussian Blur | 0.38 Gpix/sec | 0.36 Gpix/sec |
| Feature Matching | 0.09 Gpix/sec | 0.15 Gpix/sec |
| Stereo Matching | 27.6 Gpix/sec | 36.1 Gpix/sec |
| Particle Physics | 879 fps | 2493.2 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 333 | 382 |
| DirectX 11 | 9 fps | 16 fps |
| DirectX 12 | 6 fps | 13 fps |
| GPU Compute | 652 Ops/s | 1285 Ops/s |
| Aztec Ruins (Normal) | 40.7 fps | 174.8 fps |
| Car Chase | 37.8 fps | n/a |
| Manhattan 3.1.1 (1440p) | 30.6 fps | n/a |
| T-Rex | 153.6 fps | n/a |
| ALU 2 | 170.6 fps | n/a |
| Driver Overhead 2 | 71.5 fps | n/a |
| API | OpenGL | Vulkan |
| OS | Windows | Windows |
| Tessellation | 241.3 | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Intel |
| Build | Integrated | Integrated |
| Announced | February, 1, 2018 | August, 15, 2020 |
| Form Factor | Laptop use | Laptop use |
| Use case | Universal | Universal |
| Segment | Entry-level | Entry-level |
| Architecture | GCN 5.0 | Generation 12.1 |
| Codename | Raven | Tiger Lake GT2 |
GPU
| GPU Frequency | 300 MHz | 300 MHz |
| Boost GPU Frequency | 1100-1800 MHz | 850-1500 MHz |
| Shader Units | 384 | 640 |
| TMUs | 24 | 40 |
| ROPs | 8 | 20 |
| Execution Units | 6 | 80 |
| Ray Tracing Cores | No | No |
| Tensor Cores | No | No |
| L2 cache | n/a | 1024 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 9-14 Gpix/sec | 17-30 Gpix/sec |
| Texture Fill Rate | 26-43 GTex/s | 34-60 GTex/s |
| FLOPS | 0.8-1.4 TFLOPS | 1.1-1.9 TFLOPS |
Process
| Interface | IGP | Ring Bus |
| TGP | 15 W | 15 W |
| Process | TSMC | Intel |
| Process tech. | 7 nm | 10 nm |
| Transistor Size | 210 mm² | 146 mm² |
| Transistor count | 4.94 billion | n/a |
| Transistor density | 23.52 MTr/mm² | n/a |
Memory
| Interface | System Shared | System Shared |
| ECC support | No | No |
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| Ray Tracing | No | No |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
COD Modern Warfare 3
Ghost of Tsushima
Shadow of the Tomb Raider
Cyberpunk 2077