Nvidia GeForce RTX 4080

- Brand: Nvidia
- Cores: 9728
- Form Factor: PC use
- Use case: Gaming
- Announced: September, 20, 2022
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce RTX 4080Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 231 164 156 120 |
The Witcher 3 | 248 214 157 81 |
Counter-Strike 2 | 312 227 166 84 |
Far Cry 6 | 182 160 145 90 |
Hogwarts Legacy | 164 137 106 61 |
COD Modern Warfare 3 | 215 211 172 115 |
Ghost of Tsushima | 145 126 109 69 |
Cyberpunk 2077 | 198 171 122 57 |
Shadow of the Tomb Raider | 287 267 200 108 |
| 1080p High | 220 |
| 1080p Ultra | 186 |
| 1440p Ultra | 148 |
| 4K Ultra | 87 |
| Deviation | Low |
Benchmarks
| Time Spy | 28170 |
| Solar Bay | 136727 |
| Port Royal | 17959 |
| Fire Strike | 64703 |
| Night Raid | 183971 |
| Background Blur | 250.4 frames/s |
| Face Detection | 190 frames/s |
| Horizon Detection | 9.56 Gpix/sec |
| Edge Detection | 12.8 Gpix/sec |
| Gaussian Blur | 15.3 Gpix/sec |
| Feature Matching | 1.97 Gpix/sec |
| Stereo Matching | 1130 Gpix/sec |
| Particle Physics | 28795.5 fps |
| API | OpenCL |
| G2D Mark | 1236 |
| DirectX 11 | 316 fps |
| DirectX 12 | 131 fps |
| GPU Compute | 20847 Ops/s |
| Aztec Ruins (Normal) | 1476.2 fps |
| Car Chase | 1250 fps |
| Manhattan 3.1.1 (1440p) | 1062.9 fps |
| T-Rex | 5492.1 fps |
| ALU 2 | 9330.7 fps |
| Driver Overhead 2 | 291.3 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 9274.8 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | September, 20, 2022 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | High-end | |
| Architecture | Ada Lovelace | |
| Codename | AD103 | |
| Price | 1199 | |
GPU
| GPU Frequency | 2205 MHz | |
| Boost GPU Frequency | 2505 MHz | |
| Shader Units | 9728 | |
| TMUs | 304 | |
| ROPs | 112 | |
| Execution Units | 76 | |
| Ray Tracing Cores | 76 | |
| Tensor Cores | 304 | |
| L1 cache | 128 KB/core | |
| L2 cache | 64 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 281 Gpix/sec | |
| Texture Fill Rate | 762 GTex/s | |
| FLOPS | 48.7 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 320 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 379 mm² | |
| Transistor count | 45 billion | |
| Transistor density | 118.73 MTr/mm² | |
Memory
| Interface | GDDR6X | |
| Memory Frequency | 1400 MHz | |
| Bus | 256 bit | |
| ECC support | No | |
| Effective Memory Speed | 22400 MB/s | |
| Memory Size | 16 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider