Intel Arc B580

- Brand: Intel
- Cores: 2560
- Form Factor: PC use
- Use case: Gaming
- Announced: December, 3, 2024
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Intel Arc B580Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 123 78 67 51 |
The Witcher 3 | 147 128 91 46 |
Counter-Strike 2 | 162 116 83 40 |
Far Cry 6 | 108 98 76 43 |
Hogwarts Legacy | 71 57 44 26 |
COD Modern Warfare 3 | 82 85 61 38 |
Ghost of Tsushima | 72 61 42 25 |
Cyberpunk 2077 | 90 82 55 26 |
Shadow of the Tomb Raider | 124 107 83 43 |
| 1080p High | 109 |
| 1080p Ultra | 90 |
| 1440p Ultra | 67 |
| 4K Ultra | 38 |
| Deviation | Low |
Benchmarks
| Time Spy | 14652 |
| Solar Bay | 55170 |
| Port Royal | 7861 |
| Fire Strike | 36464 |
| Night Raid | 121083 |
| Background Blur | 284.6 frames/s |
| Face Detection | 150 frames/s |
| Horizon Detection | 2.67 Gpix/sec |
| Edge Detection | 5.22 Gpix/sec |
| Gaussian Blur | 6.35 Gpix/sec |
| Feature Matching | 1.18 Gpix/sec |
| Stereo Matching | 397 Gpix/sec |
| Particle Physics | 15177.3 fps |
| API | OpenCL |
| G2D Mark | 715 |
| DirectX 11 | 129 fps |
| DirectX 12 | 73 fps |
| GPU Compute | 7910 Ops/s |
| Aztec Ruins (Normal) | 847.7 fps |
| Car Chase | 779.3 fps |
| Manhattan 3.1.1 (1440p) | 605.7 fps |
| T-Rex | 2266.1 fps |
| ALU 2 | 3666.8 fps |
| Driver Overhead 2 | 184.2 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 4148.9 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | |
| Build | Discrete | |
| Announced | December, 3, 2024 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | Generation 12.7 | |
| Codename | BMG-G21 | |
| Price | 249 | |
GPU
| GPU Frequency | 1700 MHz | |
| Boost GPU Frequency | 2670 MHz | |
| Shader Units | 2560 | |
| TMUs | 160 | |
| ROPs | 80 | |
| Ray Tracing Cores | 20 | |
| Tensor Cores | 160 | |
| L1 cache | 256 KB/core | |
| L2 cache | 18000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 214 Gpix/sec | |
| Texture Fill Rate | 427 GTex/s | |
| FLOPS | 13.7 TFLOPS | |
Process
| Interface | PCIe 4.0 x8 | |
| TGP | 190 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 272 mm² | |
| Transistor count | 19.6 billion | |
| Transistor density | 72.06 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2375 MHz | |
| Bus | 192 bit | |
| ECC support | No | |
| Effective Memory Speed | 19000 MB/s | |
| Memory Size | 12 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| DisplayPort | 2.1 | |
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider