AMD Radeon 660M

AMD Radeon 660M
  • Brand: AMD
  • Cores: 384
  • Form Factor: Laptop use
  • Use case: Universal
  • Announced: January, 1, 2022

Review

Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
NanoReview Score
Overall score by NanoReview

Benchmark Tests

Performance comparison across tasks for AMD Radeon 660M

Games

FPS Table
Game title
1080p (High)
1080p (Ultra)
1440p (Ultra)
4K (Ultra)
Forza Horizon 5
27
13
11
n/a
The Witcher 3
10
12
n/a
n/a
Counter-Strike 2
24
18
12
n/a
Far Cry 6
22
18
10
n/a
Hogwarts Legacy
12
n/a
n/a
n/a
COD Modern Warfare 3
20
16
13
n/a
Ghost of Tsushima
12
9
n/a
n/a
Cyberpunk 2077
9
10
n/a
n/a
Shadow of the Tomb Raider
15
14
11
n/a
Avg FPS
1080p High17
1080p Ultra13
1440p Ultra9
4K Ultra-
DeviationLow

Benchmarks

CPU performance comparison across tasks
3DMark
Steel Nomad Lite Score
AMD Radeon 660M
1350
Time Spy1532
Solar Bay6227
Port Royal613
Fire Strike4906
Night Raid20196
GeekBench v6
GB6 Compute Score
AMD Radeon 660M
14065
Background Blur36 frames/s
Face Detection16.4 frames/s
Horizon Detection0.48 Gpix/sec
Edge Detection0.65 Gpix/sec
Gaussian Blur0.53 Gpix/sec
Feature Matching0.18 Gpix/sec
Stereo Matching46.5 Gpix/sec
Particle Physics2056.5 fps
APIOpenCL
PassMark
PassMark Graphics
AMD Radeon 660M
4461
G2D Mark701
DirectX 1192 fps
DirectX 1245 fps
GPU Compute1972 Ops/s
GFXBench 5
Aztec Ruins (High 4K)
AMD Radeon 660M
18.1 fps
Aztec Ruins (Normal)109.1 fps
Car Chase106.4 fps
Manhattan 3.1.1 (1440p)87.7 fps
T-Rex368.5 fps
ALU 2451.3 fps
Driver Overhead 2170.1 fps
APIOpenGL
OSWindows
Tessellation320.9

Tech Specs

Specs & test comparison

General Info

Manufacturer AMD
Build Integrated
Announced January, 1, 2022
Form Factor Laptop use
Use case Universal
Segment Entry-level
Architecture RDNA 2.0
Codename Rembrandt

GPU

GPU Frequency 400 MHz
Boost GPU Frequency 1800-1900 MHz
Shader Units 384
TMUs 24
ROPs 16
Execution Units 6
Ray Tracing Cores 6
L1 cache 128 KB/core
L2 cache 1024 KB/core
Instructions per Clock 2 IPC

Performance

Pixel Fill Rate 29-30 Gpix/sec
Texture Fill Rate 43-46 GTex/s
FLOPS 1.4-1.5 TFLOPS

Process

Interface PCIe 4.0 x8
TGP 15 W
Process TSMC
Process tech. 6 nm
Transistor Size 208 mm²
Transistor count 13.1 billion
Transistor density 62.98 MTr/mm²

Memory

Interface System Shared
ECC support No

API

DirectX 12
Vulkan 1.2
OpenGL 4.6
Ray Tracing Yes
DLSS No

User Rating

3.6 out 5 Points (12 Votes)

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