Nvidia GeForce RTX 2050 Mobile vs Nvidia RTX Pro 6000 Blackwell
Compared 2 processors: Nvidia GeForce RTX 2050 Mobile, vs Nvidia RTX Pro 6000 Blackwell. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 67 38 28 14 | 314 230 220 169 |
The Witcher 3 | 49 41 28 14 | 331 304 214 118 |
Counter-Strike 2 | 89 60 39 16 | 353 259 200 96 |
Far Cry 6 | 51 46 31 15 | 223 198 184 116 |
Hogwarts Legacy | 30 21 16 9 | 230 192 151 90 |
COD Modern Warfare 3 | 37 30 21 14 | 315 301 253 175 |
Ghost of Tsushima | 28 20 14 n/a | 206 172 165 107 |
Cyberpunk 2077 | 30 26 17 n/a | 247 221 154 73 |
Shadow of the Tomb Raider | 55 49 32 18 | 319 303 234 121 |
| 1080p High | 48 | 282 |
| 1080p Ultra | 37 | 242 |
| 1440p Ultra | 25 | 197 |
| 4K Ultra | 13 | 118 |
| Deviation | Low | High |
Benchmarks
| Time Spy | 3908 | 42437 |
| Solar Bay | 19003 | 258808 |
| Port Royal | 413 | 39952 |
| Fire Strike | 10196 | 72183 |
| Night Raid | 45167 | 216213 |
| Background Blur | 73.3 frames/s | 366.1 frames/s |
| Face Detection | 39.7 frames/s | 248 frames/s |
| Horizon Detection | 1.65 Gpix/sec | 23.3 Gpix/sec |
| Edge Detection | 2.13 Gpix/sec | 35.2 Gpix/sec |
| Gaussian Blur | 2.06 Gpix/sec | 45 Gpix/sec |
| Feature Matching | 0.55 Gpix/sec | 2.47 Gpix/sec |
| Stereo Matching | 191.1 Gpix/sec | 3040 Gpix/sec |
| Particle Physics | 5921.5 fps | 42574.6 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 481 | 1375 |
| DirectX 11 | 48 fps | 338 fps |
| DirectX 12 | 42 fps | 153 fps |
| GPU Compute | 3639 Ops/s | 26895 Ops/s |
| Aztec Ruins (Normal) | 262.9 fps | n/a |
| Car Chase | 255.7 fps | n/a |
| Manhattan 3.1.1 (1440p) | 207.6 fps | n/a |
| T-Rex | 950.2 fps | n/a |
| ALU 2 | 1377.4 fps | n/a |
| Driver Overhead 2 | 232.9 fps | n/a |
| API | OpenGL | n/a |
| OS | Windows | n/a |
| Tessellation | 1502.2 | n/a |
| Image Classification (SP) | n/a | 16903 |
| Image Segmentation (HP) | n/a | 48518 |
| Horizon Detection | n/a | 54618 |
| Face Detection (HP) | n/a | 103224 |
| Pose Estimation (Q) | n/a | 338587 |
| Text Classification (SP) | n/a | 3894 |
| Machine Translation (HP) | n/a | 7291 |
| Object Detection (SP) | n/a | 26498 |
| Depth Estimation (Q) | n/a | 90853 |
| Style Transfer (SP) | n/a | 635289 |
| Framework | n/a | ONNX |
| Backend | n/a | DirectML |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | December, 17, 2021 | March, 18, 2026 |
| Form Factor | Laptop use | PC use |
| Use case | Gaming | Professional |
| Segment | Mid-range | High-end |
| Architecture | Ampere | Blackwell 2.0 |
| Codename | GA107 | GB202-300-A1 |
GPU
| GPU Frequency | 735-1185 MHz | 1590 MHz |
| Boost GPU Frequency | 1245-1477 MHz | 2617 MHz |
| Shader Units | 2048 | 24064 |
| TMUs | 64 | 752 |
| ROPs | 32 | 190 |
| Execution Units | 16 | 188 |
| Ray Tracing Cores | 32 | 188 |
| Tensor Cores | 64 | 752 |
| L1 cache | 64 KB/core | 128 KB/core |
| L2 cache | 2000 KB/core | 128 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 40-47 Gpix/sec | 497 Gpix/sec |
| Texture Fill Rate | 80-95 GTex/s | 1968 GTex/s |
| FLOPS | 5.1-6 TFLOPS | 126 TFLOPS |
Process
| Interface | PCIe 3.0 x8 | PCIe 5.0 x16 |
| TGP | 30-45 W | 600 W |
| Process | Samsung | TSMC |
| Process tech. | 8 nm | 5 nm |
| Transistor Size | 200 mm² | 750 mm² |
| Transistor count | 8 billion | 92.2 billion |
| Transistor density | 40 MTr/mm² | 122.93 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR7 |
| Memory Frequency | 1750 MHz | 1750 MHz |
| Bus | 64 bit | 512 bit |
| ECC support | No | Yes |
| Effective Memory Speed | 14000 MB/s | 28000 MB/s |
| Memory Size | 4 GB | 96 GB |
Max Throughput
API
| DirectX | 12 | 12.2 |
| Vulkan | 1.3 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.6 | 12 |
| DisplayPort | 1.4a | 2.1b |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 4 |
Results
After analyzing the data, we consider Nvidia RTX Pro 6000 Blackwell the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider