Nvidia GeForce RTX 3050 Laptop vs AMD Radeon 890M
Compared 2 processors: Nvidia GeForce RTX 3050 Laptop, vs AMD Radeon 890M. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 76 45 36 19 | 58 31 27 14 |
The Witcher 3 | 67 53 36 19 | 36 28 15 n/a |
Counter-Strike 2 | 113 78 56 21 | 53 34 24 10 |
Far Cry 6 | 58 55 38 21 | 46 36 23 12 |
Hogwarts Legacy | 36 29 20 10 | 25 19 15 n/a |
COD Modern Warfare 3 | 46 38 25 16 | 40 34 22 15 |
Ghost of Tsushima | 35 27 21 11 | 24 19 12 n/a |
Cyberpunk 2077 | 40 36 20 n/a | 26 21 11 n/a |
Shadow of the Tomb Raider | 67 61 40 19 | 42 37 25 12 |
| 1080p High | 60 | 39 |
| 1080p Ultra | 47 | 29 |
| 1440p Ultra | 32 | 19 |
| 4K Ultra | 16 | 10 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 4880 | 3373 |
| Solar Bay | 21611 | 14769 |
| Port Royal | 552 | 1820 |
| Fire Strike | 12529 | 9007 |
| Night Raid | 53232 | 39135 |
| Background Blur | 88.6 frames/s | 98.6 frames/s |
| Face Detection | 57.3 frames/s | 42 frames/s |
| Horizon Detection | 2.53 Gpix/sec | 1.25 Gpix/sec |
| Edge Detection | 3.33 Gpix/sec | 1.6 Gpix/sec |
| Gaussian Blur | 2.55 Gpix/sec | 1.69 Gpix/sec |
| Feature Matching | 0.76 Gpix/sec | 0.55 Gpix/sec |
| Stereo Matching | 256.5 Gpix/sec | 214.8 Gpix/sec |
| Particle Physics | 7465.5 fps | 7757.7 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 486 | 1006 |
| DirectX 11 | 73 fps | 77 fps |
| DirectX 12 | 46 fps | 37 fps |
| GPU Compute | 3851 Ops/s | 4421 Ops/s |
| Aztec Ruins (Normal) | 360.1 fps | 197.2 fps |
| Car Chase | 318.7 fps | 229.7 fps |
| Manhattan 3.1.1 (1440p) | 261.5 fps | 189.7 fps |
| T-Rex | 1272.8 fps | 754.1 fps |
| ALU 2 | 1563.9 fps | 906.4 fps |
| Driver Overhead 2 | 257.6 fps | 251.3 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 1731.1 | 1577.3 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | AMD |
| Build | Discrete | Integrated |
| Announced | January, 1, 2021 | June, 3, 2024 |
| Form Factor | Laptop use | Laptop use |
| Use case | Gaming | Universal |
| Segment | Mid-range | Mid-range |
| Architecture | Ampere | RDNA 3+ |
| Codename | GA107 | Strix Point |
GPU
| GPU Frequency | 712-1530 MHz | 800 MHz |
| Boost GPU Frequency | 1057-1740 MHz | 2900 MHz |
| Shader Units | 2048 | 1024 |
| TMUs | 64 | 64 |
| ROPs | 40 | 40 |
| Execution Units | 16 | 16 |
| Ray Tracing Cores | 16 | 16 |
| Tensor Cores | 64 | n/a |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 2000 KB/core | 2000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 42-70 Gpix/sec | 116 Gpix/sec |
| Texture Fill Rate | 68-111 GTex/s | 186 GTex/s |
| FLOPS | 4.3-7.1 TFLOPS | 5.9 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| TGP | 35-95 W | 15 W |
| Process | Samsung | TSMC |
| Process tech. | 8 nm | 4 nm |
| Max temperature | n/a | 100 °C |
| Transistor Size | 200 mm² | 178 mm² |
| Transistor count | 8.7 billion | 25.4 billion |
| Transistor density | 43.5 MTr/mm² | 142.7 MTr/mm² |
Memory
| Interface | GDDR6 | System Shared |
| Memory Frequency | 1500 MHz | n/a |
| Bus | 128 bit | n/a |
| ECC support | No | n/a |
| Effective Memory Speed | 12000 MB/s | n/a |
| Memory Size | 4 GB | n/a |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.6 | n/a |
| DisplayPort | 1.4a | 2.1 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider