Nvidia GeForce RTX 3060 Laptop vs Nvidia GeForce RTX 3050 Laptop
Compared 2 processors: Nvidia GeForce RTX 3060 Laptop, vs Nvidia GeForce RTX 3050 Laptop. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 107 67 53 36 | 76 45 36 19 |
The Witcher 3 | 115 96 69 37 | 67 53 36 19 |
Counter-Strike 2 | 170 126 92 45 | 113 78 56 21 |
Far Cry 6 | 88 78 63 32 | 58 55 38 21 |
Hogwarts Legacy | 61 50 38 19 | 36 29 20 10 |
COD Modern Warfare 3 | 76 66 46 31 | 46 38 25 16 |
Ghost of Tsushima | 58 46 34 17 | 35 27 21 11 |
Cyberpunk 2077 | 62 59 32 14 | 40 36 20 n/a |
Shadow of the Tomb Raider | 102 91 66 32 | 67 61 40 19 |
| 1080p High | 93 | 60 |
| 1080p Ultra | 75 | 47 |
| 1440p Ultra | 55 | 32 |
| 4K Ultra | 29 | 16 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 8326 | 4880 |
| Solar Bay | 37029 | 21611 |
| Port Royal | 4708 | 552 |
| Fire Strike | 20182 | 12529 |
| Night Raid | 71905 | 53232 |
| Background Blur | 153.5 frames/s | 88.6 frames/s |
| Face Detection | 90 frames/s | 57.3 frames/s |
| Horizon Detection | 4.1 Gpix/sec | 2.53 Gpix/sec |
| Edge Detection | 5.77 Gpix/sec | 3.33 Gpix/sec |
| Gaussian Blur | 4.35 Gpix/sec | 2.55 Gpix/sec |
| Feature Matching | 1.01 Gpix/sec | 0.76 Gpix/sec |
| Stereo Matching | 385.9 Gpix/sec | 256.5 Gpix/sec |
| Particle Physics | 12770 fps | 7465.5 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 589 | 486 |
| DirectX 11 | 110 fps | 73 fps |
| DirectX 12 | 58 fps | 46 fps |
| GPU Compute | 5759 Ops/s | 3851 Ops/s |
| Aztec Ruins (Normal) | 537.5 fps | 360.1 fps |
| Car Chase | 465 fps | 318.7 fps |
| Manhattan 3.1.1 (1440p) | 398.2 fps | 261.5 fps |
| T-Rex | 1964.8 fps | 1272.8 fps |
| ALU 2 | 2748.7 fps | 1563.9 fps |
| Driver Overhead 2 | 256.8 fps | 257.6 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 2932.7 | 1731.1 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 12, 2021 | January, 1, 2021 |
| Form Factor | Laptop use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | Ampere | Ampere |
| Codename | GA106 (GN20-E3) | GA107 |
GPU
| GPU Frequency | 816-1387 MHz | 712-1530 MHz |
| Boost GPU Frequency | 1283-1703 MHz | 1057-1740 MHz |
| Shader Units | 3840 | 2048 |
| TMUs | 120 | 64 |
| ROPs | 48 | 40 |
| Execution Units | 30 | 16 |
| Ray Tracing Cores | 30 | 16 |
| Tensor Cores | 120 | 64 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 3000 KB/core | 2000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 62-82 Gpix/sec | 42-70 Gpix/sec |
| Texture Fill Rate | 154-204 GTex/s | 68-111 GTex/s |
| FLOPS | 9.9-13.1 TFLOPS | 4.3-7.1 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| TGP | 60-140 W | 35-95 W |
| Process | Samsung | Samsung |
| Process tech. | 8 nm | 8 nm |
| Transistor Size | 300 mm² | 200 mm² |
| Transistor count | 13.25 billion | 8.7 billion |
| Transistor density | 44.17 MTr/mm² | 43.5 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 1750 MHz | 1500 MHz |
| Bus | 192 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 12000-14000 MB/s | 12000 MB/s |
| Memory Size | 6 GB | 4 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.6 | 8.6 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | DLSS 2 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 2
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider