Nvidia GeForce RTX 3070 Ti Laptop vs Nvidia GeForce RTX 4050 Laptop
Compared 2 processors: Nvidia GeForce RTX 3070 Ti Laptop, vs Nvidia GeForce RTX 4050 Laptop. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 134 82 72 52 | 106 65 53 35 |
The Witcher 3 | 151 120 88 47 | 115 92 65 34 |
Counter-Strike 2 | 219 165 120 64 | 167 123 90 42 |
Far Cry 6 | 114 103 83 44 | 86 80 61 33 |
Hogwarts Legacy | 82 71 50 27 | 63 53 35 18 |
COD Modern Warfare 3 | 103 97 68 42 | 75 65 45 32 |
Ghost of Tsushima | 77 64 48 25 | 60 47 33 20 |
Cyberpunk 2077 | 92 82 47 24 | 64 56 34 15 |
Shadow of the Tomb Raider | 140 126 93 49 | 98 89 62 33 |
| 1080p High | 124 | 93 |
| 1080p Ultra | 101 | 74 |
| 1440p Ultra | 74 | 53 |
| 4K Ultra | 42 | 29 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 11342 | 8211 |
| Solar Bay | 49735 | 35563 |
| Port Royal | 6849 | 4627 |
| Fire Strike | 28618 | 21866 |
| Night Raid | 95219 | 84235 |
| Background Blur | 173.8 frames/s | 141.4 frames/s |
| Face Detection | 96.9 frames/s | 84.1 frames/s |
| Horizon Detection | 5.69 Gpix/sec | 3.07 Gpix/sec |
| Edge Detection | 7.75 Gpix/sec | 3.91 Gpix/sec |
| Gaussian Blur | 6.27 Gpix/sec | 3.85 Gpix/sec |
| Feature Matching | 1.14 Gpix/sec | 1.1 Gpix/sec |
| Stereo Matching | 480.4 Gpix/sec | 325.9 Gpix/sec |
| Particle Physics | 14706.2 fps | 11008.8 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 778 | 630 |
| DirectX 11 | 154 fps | 130 fps |
| DirectX 12 | 74 fps | 61 fps |
| GPU Compute | 7564 Ops/s | 5961 Ops/s |
| Aztec Ruins (Normal) | 730.7 fps | 597.7 fps |
| Car Chase | 624.6 fps | 531.2 fps |
| Manhattan 3.1.1 (1440p) | 540.8 fps | 416.7 fps |
| T-Rex | 2606.1 fps | 2221.6 fps |
| ALU 2 | 3639.9 fps | 2915 fps |
| Driver Overhead 2 | 256.5 fps | 258.8 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 3852.5 | 2946.5 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | n/a | February, 22, 2023 |
| Form Factor | Laptop use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | High-end | Entry-level |
| Architecture | Ampere | Ada Lovelace |
| Codename | GA104 (GN20-E6) | AD107 (GN21-X2) |
GPU
| GPU Frequency | 510-1035 MHz | 1140-2070 MHz |
| Boost GPU Frequency | 1035-1485 MHz | 1605-2370 MHz |
| Shader Units | 5632 | 2560 |
| TMUs | 176 | 80 |
| ROPs | 80 | 32 |
| Execution Units | 44 | 20 |
| Ray Tracing Cores | 44 | 20 |
| Tensor Cores | 176 | 80 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 4000 KB/core | 12000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 83-119 Gpix/sec | 51-76 Gpix/sec |
| Texture Fill Rate | 182-261 GTex/s | 128-190 GTex/s |
| FLOPS | 11.7-16.7 TFLOPS | 8.2-12.1 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| TGP | 80-150 W | 35-140 W |
| Process | Samsung | TSMC |
| Process tech. | 8 nm | 5 nm |
| Transistor Size | 392 mm² | 156 mm² |
| Transistor count | 17.4 billion | 18.9 billion |
| Transistor density | 44.39 MTr/mm² | 121.15 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 1750 MHz | 2000 MHz |
| Bus | 256 bit | 96 bit |
| ECC support | No | No |
| Effective Memory Speed | 14000 MB/s | 16000 MB/s |
| Memory Size | 8 GB | 6 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.6 | 8.9 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | DLSS 3 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider