Nvidia GeForce RTX 3070 Ti vs AMD Radeon RX 6600M
Compared 2 processors: Nvidia GeForce RTX 3070 Ti, vs AMD Radeon RX 6600M. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 156 102 93 68 | 117 62 51 32 |
The Witcher 3 | 177 148 105 59 | 97 78 49 30 |
Counter-Strike 2 | 261 198 140 81 | 159 108 78 39 |
Far Cry 6 | 134 124 102 64 | 89 75 54 28 |
Hogwarts Legacy | 104 85 65 36 | 56 47 34 19 |
COD Modern Warfare 3 | 133 120 93 60 | 76 70 45 29 |
Ghost of Tsushima | 94 79 63 36 | 62 47 34 17 |
Cyberpunk 2077 | 115 102 63 29 | 60 50 28 14 |
Shadow of the Tomb Raider | 178 165 125 68 | 104 91 59 29 |
| 1080p High | 150 | 91 |
| 1080p Ultra | 125 | 70 |
| 1440p Ultra | 94 | 48 |
| 4K Ultra | 56 | 26 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 14873 | 8026 |
| Solar Bay | 69827 | 30125 |
| Port Royal | 8880 | 3872 |
| Fire Strike | 37227 | 23197 |
| Night Raid | 133622 | 96578 |
| Background Blur | 197 frames/s | 176.1 frames/s |
| Face Detection | 128.1 frames/s | 102.4 frames/s |
| Horizon Detection | 6.56 Gpix/sec | 2.19 Gpix/sec |
| Edge Detection | 8.81 Gpix/sec | 3.1 Gpix/sec |
| Gaussian Blur | 6.47 Gpix/sec | 2.8 Gpix/sec |
| Feature Matching | 1.26 Gpix/sec | 0.78 Gpix/sec |
| Stereo Matching | 609.3 Gpix/sec | 313.2 Gpix/sec |
| Particle Physics | 18205 fps | 8768.9 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1051 | 725 |
| DirectX 11 | 192 fps | 136 fps |
| DirectX 12 | 91 fps | 52 fps |
| GPU Compute | 11708 Ops/s | 5724 Ops/s |
| Aztec Ruins (Normal) | 865.5 fps | 606.7 fps |
| Car Chase | 699.5 fps | 538.1 fps |
| Manhattan 3.1.1 (1440p) | 610.7 fps | 436.9 fps |
| T-Rex | 3191.9 fps | 2051.3 fps |
| ALU 2 | 4526.7 fps | 2178.2 fps |
| Driver Overhead 2 | 288.3 fps | 194 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 4520.6 | 1723.9 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | AMD |
| Build | Discrete | Discrete |
| Announced | June, 10, 2021 | June, 1, 2021 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | Ampere | RDNA 2.0 |
| Codename | GA104 | Navi 23 |
| Price | 599 | n/a |
GPU
| GPU Frequency | 1575 MHz | 1489 MHz |
| Boost GPU Frequency | 1770 MHz | 1520-2177 MHz |
| Shader Units | 6144 | 1792 |
| TMUs | 192 | 112 |
| ROPs | 96 | 64 |
| Execution Units | 48 | 28 |
| Ray Tracing Cores | 48 | 28 |
| Tensor Cores | 192 | n/a |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 4000 KB/core | 2000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 170 Gpix/sec | 97-139 Gpix/sec |
| Texture Fill Rate | 340 GTex/s | 170-244 GTex/s |
| FLOPS | 21.7 TFLOPS | 5.4-7.8 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 4.0 x8 |
| TGP | 290 W | 50-100 W |
| Process | Samsung | TSMC |
| Process tech. | 8 nm | 7 nm |
| Transistor Size | 392 mm² | 237 mm² |
| Transistor count | 17 billion | 11.06 billion |
| Transistor density | 43.37 MTr/mm² | 46.67 MTr/mm² |
Memory
| Interface | GDDR6X | GDDR6 |
| Memory Frequency | 1188 MHz | 1750 MHz |
| Bus | 256 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 19000 MB/s | 14000 MB/s |
| Memory Size | 8 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.6 | n/a |
| DisplayPort | 1.4a | 1.4 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | No |
Results
After analyzing the data, we consider Nvidia GeForce RTX 3070 Ti the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider