Nvidia GeForce RTX 3070 vs Nvidia GeForce GTX 1060 3GB
Compared 2 processors: Nvidia GeForce RTX 3070, vs Nvidia GeForce GTX 1060 3GB. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 151 98 85 64 | 63 34 28 15 |
The Witcher 3 | 171 141 104 55 | 45 39 27 12 |
Counter-Strike 2 | 241 195 134 78 | 84 57 41 16 |
Far Cry 6 | 131 119 95 56 | 49 44 31 14 |
Hogwarts Legacy | 97 81 60 33 | 28 23 18 n/a |
COD Modern Warfare 3 | 120 116 81 53 | 39 32 22 14 |
Ghost of Tsushima | 88 74 57 31 | 24 16 14 9 |
Cyberpunk 2077 | 105 93 60 26 | 30 26 16 n/a |
Shadow of the Tomb Raider | 164 151 112 59 | 51 45 29 16 |
| 1080p High | 141 | 46 |
| 1080p Ultra | 119 | 35 |
| 1440p Ultra | 88 | 25 |
| 4K Ultra | 51 | 12 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 13641 | 3863 |
| Solar Bay | 64184 | 9888 |
| Port Royal | 8309 | 824 |
| Fire Strike | 34034 | 12267 |
| Night Raid | 120956 | 50787 |
| Background Blur | 161.6 frames/s | 92.6 frames/s |
| Face Detection | 117.2 frames/s | 43.3 frames/s |
| Horizon Detection | 5.89 Gpix/sec | 1.4 Gpix/sec |
| Edge Detection | 8.05 Gpix/sec | 2.04 Gpix/sec |
| Gaussian Blur | 6.65 Gpix/sec | 2.28 Gpix/sec |
| Feature Matching | 1.25 Gpix/sec | 0.25 Gpix/sec |
| Stereo Matching | 550.6 Gpix/sec | 110.7 Gpix/sec |
| Particle Physics | 17613.1 fps | 3306.4 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 998 | 772 |
| DirectX 11 | 181 fps | 71 fps |
| DirectX 12 | 85 fps | 35 fps |
| GPU Compute | 11282 Ops/s | 4116 Ops/s |
| Aztec Ruins (Normal) | 856 fps | 284.8 fps |
| Car Chase | 668 fps | 280.4 fps |
| Manhattan 3.1.1 (1440p) | 592.9 fps | 245.2 fps |
| T-Rex | 3078.4 fps | 1203.9 fps |
| ALU 2 | 4531.5 fps | 5992 fps |
| Driver Overhead 2 | 283 fps | 231.3 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 4563.3 | 1404.6 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | October, 22, 2020 | August, 18, 2016 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | Ampere | Pascal |
| Codename | GA104 | GP106 |
| Price | 499 | 199 |
GPU
| GPU Frequency | 1500 MHz | 1506 MHz |
| Boost GPU Frequency | 1725 MHz | 1708 MHz |
| Shader Units | 5888 | 1152 |
| TMUs | 184 | 72 |
| ROPs | 96 | 48 |
| Execution Units | 46 | 9 |
| Ray Tracing Cores | 46 | No |
| Tensor Cores | 184 | No |
| L1 cache | 128 KB/core | 48 KB/core |
| L2 cache | 4000 KB/core | 1536 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 166 Gpix/sec | 82 Gpix/sec |
| Texture Fill Rate | 317 GTex/s | 123 GTex/s |
| FLOPS | 20.3 TFLOPS | 3.9 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
| TGP | 220 W | 120 W |
| Process | Samsung | TSMC |
| Process tech. | 8 nm | 16 nm |
| Transistor Size | 392 mm² | 200 mm² |
| Transistor count | 17 billion | 4 billion |
| Transistor density | 43.37 MTr/mm² | 20 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR5 |
| Memory Frequency | 1750 MHz | 2002 MHz |
| Bus | 256 bit | 192 bit |
| ECC support | No | No |
| Effective Memory Speed | 14000 MB/s | 8000 MB/s |
| Memory Size | 8 GB | 3 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.6 | 6.1 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | Yes | No |
| DLSS | DLSS 2 | No |
Results
After analyzing the data, we consider Nvidia GeForce RTX 3070 the clear winner in this comparison.
Survey
Total Votes: 23
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider