Nvidia GeForce RTX 3080 Laptop vs Nvidia GeForce RTX 3070 Ti Laptop
Compared 2 processors: Nvidia GeForce RTX 3080 Laptop, vs Nvidia GeForce RTX 3070 Ti Laptop. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 132 86 75 52 | 134 82 72 52 |
The Witcher 3 | 155 126 91 49 | 151 120 88 47 |
Counter-Strike 2 | 226 167 124 66 | 219 165 120 64 |
Far Cry 6 | 114 104 86 46 | 114 103 83 44 |
Hogwarts Legacy | 89 71 56 27 | 82 71 50 27 |
COD Modern Warfare 3 | 109 99 69 44 | 103 97 68 42 |
Ghost of Tsushima | 81 68 49 29 | 77 64 48 25 |
Cyberpunk 2077 | 92 84 51 25 | 92 82 47 24 |
Shadow of the Tomb Raider | 140 134 95 54 | 140 126 93 49 |
| 1080p High | 126 | 124 |
| 1080p Ultra | 104 | 101 |
| 1440p Ultra | 77 | 74 |
| 4K Ultra | 44 | 42 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 12006 | 11342 |
| Solar Bay | 50424 | 49735 |
| Port Royal | 7203 | 6849 |
| Fire Strike | 29079 | 28618 |
| Night Raid | 81866 | 95219 |
| Background Blur | 211 frames/s | 173.8 frames/s |
| Face Detection | 123.6 frames/s | 96.9 frames/s |
| Horizon Detection | 5.78 Gpix/sec | 5.69 Gpix/sec |
| Edge Detection | 8.03 Gpix/sec | 7.75 Gpix/sec |
| Gaussian Blur | 6.25 Gpix/sec | 6.27 Gpix/sec |
| Feature Matching | 1.17 Gpix/sec | 1.14 Gpix/sec |
| Stereo Matching | 543.2 Gpix/sec | 480.4 Gpix/sec |
| Particle Physics | 17774.9 fps | 14706.2 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 638 | 778 |
| DirectX 11 | 146 fps | 154 fps |
| DirectX 12 | 73 fps | 74 fps |
| GPU Compute | 7335 Ops/s | 7564 Ops/s |
| Aztec Ruins (Normal) | 710.4 fps | 730.7 fps |
| Car Chase | 610.8 fps | 624.6 fps |
| Manhattan 3.1.1 (1440p) | 516.4 fps | 540.8 fps |
| T-Rex | 2609 fps | 2606.1 fps |
| ALU 2 | 3715.8 fps | 3639.9 fps |
| Driver Overhead 2 | 253.4 fps | 256.5 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 3938 | 3852.5 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 12, 2021 | n/a |
| Form Factor | Laptop use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | High-end | High-end |
| Architecture | Ampere | Ampere |
| Codename | GA104 (GN20-E7) | GA104 (GN20-E6) |
GPU
| GPU Frequency | 780-1350 MHz | 510-1035 MHz |
| Boost GPU Frequency | 1245-1710 MHz | 1035-1485 MHz |
| Shader Units | 6144 | 5632 |
| TMUs | 192 | 176 |
| ROPs | 96 | 80 |
| Execution Units | 48 | 44 |
| Ray Tracing Cores | 48 | 44 |
| Tensor Cores | 192 | 176 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 4000 KB/core | 4000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 120-164 Gpix/sec | 83-119 Gpix/sec |
| Texture Fill Rate | 239-328 GTex/s | 182-261 GTex/s |
| FLOPS | 15.3-21 TFLOPS | 11.7-16.7 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| TGP | 80-165 W | 80-150 W |
| Process | Samsung | Samsung |
| Process tech. | 8 nm | 8 nm |
| Transistor Size | 392 mm² | 392 mm² |
| Transistor count | 17.4 billion | 17.4 billion |
| Transistor density | 44.39 MTr/mm² | 44.39 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 1500-1750 MHz | 1750 MHz |
| Bus | 256 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 12000-14000 MB/s | 14000 MB/s |
| Memory Size | 8-16 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.6 | 8.6 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | DLSS 2 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider