Nvidia GeForce RTX 3080 Ti Laptop vs Nvidia GeForce RTX 3070 Ti Laptop
Compared 2 processors: Nvidia GeForce RTX 3080 Ti Laptop, vs Nvidia GeForce RTX 3070 Ti Laptop. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 144 90 79 59 | 134 82 72 52 |
The Witcher 3 | 161 133 99 51 | 151 120 88 47 |
Counter-Strike 2 | 230 182 128 73 | 219 165 120 64 |
Far Cry 6 | 122 111 91 50 | 114 103 83 44 |
Hogwarts Legacy | 91 76 60 33 | 82 71 50 27 |
COD Modern Warfare 3 | 117 106 77 48 | 103 97 68 42 |
Ghost of Tsushima | 87 71 52 29 | 77 64 48 25 |
Cyberpunk 2077 | 99 89 57 25 | 92 82 47 24 |
Shadow of the Tomb Raider | 151 137 102 54 | 140 126 93 49 |
| 1080p High | 134 | 124 |
| 1080p Ultra | 111 | 101 |
| 1440p Ultra | 83 | 74 |
| 4K Ultra | 47 | 42 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 12897 | 11342 |
| Solar Bay | 57401 | 49735 |
| Port Royal | 8081 | 6849 |
| Fire Strike | 30959 | 28618 |
| Night Raid | 97085 | 95219 |
| Background Blur | 200.9 frames/s | 173.8 frames/s |
| Face Detection | 131.2 frames/s | 96.9 frames/s |
| Horizon Detection | 6.49 Gpix/sec | 5.69 Gpix/sec |
| Edge Detection | 8.9 Gpix/sec | 7.75 Gpix/sec |
| Gaussian Blur | 6.34 Gpix/sec | 6.27 Gpix/sec |
| Feature Matching | 1.2 Gpix/sec | 1.14 Gpix/sec |
| Stereo Matching | 571 Gpix/sec | 480.4 Gpix/sec |
| Particle Physics | 17240.3 fps | 14706.2 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 830 | 778 |
| DirectX 11 | 165 fps | 154 fps |
| DirectX 12 | 89 fps | 74 fps |
| GPU Compute | 8588 Ops/s | 7564 Ops/s |
| Aztec Ruins (Normal) | 753.9 fps | 730.7 fps |
| Car Chase | 655.3 fps | 624.6 fps |
| Manhattan 3.1.1 (1440p) | 548.9 fps | 540.8 fps |
| T-Rex | 2599 fps | 2606.1 fps |
| ALU 2 | 4030.4 fps | 3639.9 fps |
| Driver Overhead 2 | 264.8 fps | 256.5 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 4095.8 | 3852.5 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 1, 2022 | n/a |
| Form Factor | Laptop use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | High-end | High-end |
| Architecture | Ampere | Ampere |
| Codename | GA103 (GN20-E8) | GA104 (GN20-E6) |
GPU
| GPU Frequency | 585-1230 MHz | 510-1035 MHz |
| Boost GPU Frequency | 1125-1590 MHz | 1035-1485 MHz |
| Shader Units | 7424 | 5632 |
| TMUs | 232 | 176 |
| ROPs | 96 | 80 |
| Execution Units | 58 | 44 |
| Ray Tracing Cores | 58 | 44 |
| Tensor Cores | 232 | 176 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 4000 KB/core | 4000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 108-153 Gpix/sec | 83-119 Gpix/sec |
| Texture Fill Rate | 261-369 GTex/s | 182-261 GTex/s |
| FLOPS | 16.7-23.6 TFLOPS | 11.7-16.7 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| TGP | 80-175 W | 80-150 W |
| Process | Samsung | Samsung |
| Process tech. | 8 nm | 8 nm |
| Transistor Size | 496 mm² | 392 mm² |
| Transistor count | 22 billion | 17.4 billion |
| Transistor density | 44.35 MTr/mm² | 44.39 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 2000 MHz | 1750 MHz |
| Bus | 256 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 16000 MB/s | 14000 MB/s |
| Memory Size | 16 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.2 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.6 | 8.6 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | DLSS 2 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider