Nvidia GeForce RTX 3080 Ti Laptop vs Nvidia GeForce RTX 5050 Laptop
Compared 2 processors: Nvidia GeForce RTX 3080 Ti Laptop, vs Nvidia GeForce RTX 5050 Laptop. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 144 90 79 59 | n/a n/a n/a n/a |
The Witcher 3 | 161 133 99 51 | n/a n/a n/a n/a |
Counter-Strike 2 | 230 182 128 73 | n/a n/a n/a n/a |
Far Cry 6 | 122 111 91 50 | n/a n/a n/a n/a |
Hogwarts Legacy | 91 76 60 33 | n/a n/a n/a n/a |
COD Modern Warfare 3 | 117 106 77 48 | n/a n/a n/a n/a |
Ghost of Tsushima | 87 71 52 29 | n/a n/a n/a n/a |
Cyberpunk 2077 | 99 89 57 25 | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 151 137 102 54 | n/a n/a n/a n/a |
| 1080p High | 134 | n/a |
| 1080p Ultra | 111 | n/a |
| 1440p Ultra | 83 | n/a |
| 4K Ultra | 47 | n/a |
| Deviation | Low | n/a |
Benchmarks
| Time Spy | 12897 | n/a |
| Solar Bay | 57401 | n/a |
| Port Royal | 8081 | n/a |
| Fire Strike | 30959 | n/a |
| Night Raid | 97085 | n/a |
| Background Blur | 200.9 frames/s | n/a |
| Face Detection | 131.2 frames/s | n/a |
| Horizon Detection | 6.49 Gpix/sec | n/a |
| Edge Detection | 8.9 Gpix/sec | n/a |
| Gaussian Blur | 6.34 Gpix/sec | n/a |
| Feature Matching | 1.2 Gpix/sec | n/a |
| Stereo Matching | 571 Gpix/sec | n/a |
| Particle Physics | 17240.3 fps | n/a |
| API | OpenCL | n/a |
| G2D Mark | 830 | n/a |
| DirectX 11 | 165 fps | n/a |
| DirectX 12 | 89 fps | n/a |
| GPU Compute | 8588 Ops/s | n/a |
| Aztec Ruins (Normal) | 753.9 fps | n/a |
| Car Chase | 655.3 fps | n/a |
| Manhattan 3.1.1 (1440p) | 548.9 fps | n/a |
| T-Rex | 2599 fps | n/a |
| ALU 2 | 4030.4 fps | n/a |
| Driver Overhead 2 | 264.8 fps | n/a |
| API | OpenGL | n/a |
| OS | Windows | n/a |
| Tessellation | 4095.8 | n/a |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 1, 2022 | June, 24, 2025 |
| Form Factor | Laptop use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | Ampere | Blackwell 2.0 |
| Codename | GA103 (GN20-E8) | GB207 |
GPU
| GPU Frequency | 585-1230 MHz | 2235-2520 MHz |
| Boost GPU Frequency | 1125-1590 MHz | 1500-2662 MHz |
| Shader Units | 7424 | 2560 |
| TMUs | 232 | 80 |
| ROPs | 96 | 32 |
| Execution Units | 58 | 20 |
| Ray Tracing Cores | 58 | 20 |
| Tensor Cores | 232 | 80 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 4000 KB/core | 32000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 108-153 Gpix/sec | 48-85 Gpix/sec |
| Texture Fill Rate | 261-369 GTex/s | 120-213 GTex/s |
| FLOPS | 16.7-23.6 TFLOPS | 7.7-13.6 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | IGP |
| TGP | 80-175 W | 35-100 W |
| Process | Samsung | TSMC |
| Process tech. | 8 nm | 5 nm |
| Transistor Size | 496 mm² | n/a |
| Transistor count | 22 billion | n/a |
| Transistor density | 44.35 MTr/mm² | n/a |
Memory
| Interface | GDDR6 | GDDR7 |
| Memory Frequency | 2000 MHz | 1750 MHz |
| Bus | 256 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 16000 MB/s | 24000 MB/s |
| Memory Size | 16 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12.2 |
| Vulkan | 1.2 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.6 | 12.0 |
| DisplayPort | 1.4a | 2.1b |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | DLSS 4 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider