Nvidia GeForce RTX 4060 Ti 16GB vs Apple M5 Max GPU (40-core)
Compared 2 processors: Nvidia GeForce RTX 4060 Ti 16GB, vs Apple M5 Max GPU (40-core). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 146 94 84 60 | n/a n/a n/a n/a |
The Witcher 3 | 172 142 100 54 | n/a n/a n/a n/a |
Counter-Strike 2 | 239 194 133 77 | n/a n/a n/a n/a |
Far Cry 6 | 129 118 95 56 | n/a n/a n/a n/a |
Hogwarts Legacy | 95 81 62 31 | n/a n/a n/a n/a |
COD Modern Warfare 3 | 122 110 82 53 | n/a n/a n/a n/a |
Ghost of Tsushima | 88 73 55 33 | n/a n/a n/a n/a |
Cyberpunk 2077 | 104 93 56 29 | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 157 149 110 60 | n/a n/a n/a n/a |
| 1080p High | 139 | n/a |
| 1080p Ultra | 117 | n/a |
| 1440p Ultra | 86 | n/a |
| 4K Ultra | 50 | n/a |
| Deviation | Low | n/a |
Benchmarks
| Time Spy | 13469 | n/a |
| Solar Bay | 62160 | 79412 |
| Port Royal | 8112 | n/a |
| Fire Strike | 34295 | n/a |
| Night Raid | 137720 | n/a |
| Background Blur | 232.6 frames/s | 257 frames/s |
| Face Detection | 138.4 frames/s | 182.1 frames/s |
| Horizon Detection | 4.68 Gpix/sec | 5.4 Gpix/sec |
| Edge Detection | 6.06 Gpix/sec | 8.33 Gpix/sec |
| Gaussian Blur | 6.99 Gpix/sec | 8.86 Gpix/sec |
| Feature Matching | 1.6 Gpix/sec | 1.28 Gpix/sec |
| Stereo Matching | 652.6 Gpix/sec | 455.4 Gpix/sec |
| Particle Physics | 19534.7 fps | 21658 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1067 | n/a |
| DirectX 11 | 201 fps | n/a |
| DirectX 12 | 90 fps | n/a |
| GPU Compute | 12216 Ops/s | n/a |
| Aztec Ruins (Normal) | 725.1 fps | n/a |
| Car Chase | 609.6 fps | n/a |
| Manhattan 3.1.1 (1440p) | 484.8 fps | n/a |
| T-Rex | 2723.3 fps | n/a |
| ALU 2 | 3299.3 fps | n/a |
| Driver Overhead 2 | 272.9 fps | n/a |
| API | OpenGL | n/a |
| OS | Windows | n/a |
| Tessellation | 3381.9 | n/a |
| Image Classification (SP) | n/a | 10711 |
| Image Segmentation (HP) | n/a | 42406 |
| Horizon Detection | n/a | 42905 |
| Face Detection (HP) | n/a | 73489 |
| Pose Estimation (Q) | n/a | 289766 |
| Text Classification (SP) | n/a | 6087 |
| Machine Translation (HP) | n/a | 8881 |
| Object Detection (SP) | n/a | 10130 |
| Depth Estimation (Q) | n/a | 84224 |
| Style Transfer (SP) | n/a | 264552 |
| Framework | n/a | Core ML |
| Backend | n/a | GPU |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Apple |
| Build | Discrete | Integrated |
| Announced | July, 18, 2023 | March, 3, 2026 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | Ada Lovelace | Apple M GPU |
| Codename | AD106 | Custom |
| Price | 499 | n/a |
GPU
| GPU Frequency | 2310 MHz | n/a |
| Boost GPU Frequency | 2535 MHz | 1620 MHz |
| Shader Units | 4352 | 5120 |
| TMUs | 136 | 320 |
| ROPs | 48 | 160 |
| Execution Units | 34 | 640 |
| Ray Tracing Cores | 34 | n/a |
| Tensor Cores | 136 | n/a |
| L1 cache | 128 KB/core | n/a |
| L2 cache | 32000 KB/core | n/a |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 122 Gpix/sec | 259 Gpix/sec |
| Texture Fill Rate | 345 GTex/s | 518 GTex/s |
| FLOPS | 22.1 TFLOPS | 16.6 TFLOPS |
Process
| Interface | PCIe 4.0 x8 | Custom |
| TGP | 165 W | n/a |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 3 nm |
| Max temperature | n/a | 100 °C |
| Transistor Size | 188 mm² | n/a |
| Transistor count | 22 billion | 28 billion |
| Transistor density | 117.02 MTr/mm² | n/a |
Memory
| Interface | GDDR6 | System Shared |
| Memory Frequency | 2250 MHz | 9600 MHz |
| Bus | 128 bit | 512 bit |
| ECC support | No | No |
| Effective Memory Speed | 18000 MB/s | n/a |
| Memory Size | 16 GB | n/a |
Max Throughput
API
| DirectX | 12 | n/a |
| Vulkan | 1.3 | n/a |
| OpenGL | 4.6 | n/a |
| CUDA | 8.9 | n/a |
| DisplayPort | 1.4a | n/a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 3 | No |
Results
After analyzing the data, we consider Apple M5 Max GPU (40-core) the clear winner in this comparison.
Survey
Total Votes: 4
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider