Nvidia GeForce RTX 4080 vs Apple M3 Pro GPU (18-core)
Compared 2 processors: Nvidia GeForce RTX 4080, vs Apple M3 Pro GPU (18-core). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 231 164 156 120 | n/a n/a n/a n/a |
The Witcher 3 | 248 214 157 81 | n/a n/a n/a n/a |
Counter-Strike 2 | 312 227 166 84 | n/a n/a n/a n/a |
Far Cry 6 | 182 160 145 90 | n/a n/a n/a n/a |
Hogwarts Legacy | 164 137 106 61 | n/a n/a n/a n/a |
COD Modern Warfare 3 | 215 211 172 115 | n/a n/a n/a n/a |
Ghost of Tsushima | 145 126 109 69 | n/a n/a n/a n/a |
Cyberpunk 2077 | 198 171 122 57 | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 287 267 200 108 | n/a n/a n/a n/a |
| 1080p High | 220 | n/a |
| 1080p Ultra | 186 | n/a |
| 1440p Ultra | 148 | n/a |
| 4K Ultra | 87 | n/a |
| Deviation | Low | n/a |
Benchmarks
| Time Spy | 28170 | n/a |
| Solar Bay | 136727 | n/a |
| Port Royal | 17959 | n/a |
| Fire Strike | 64703 | n/a |
| Night Raid | 183971 | n/a |
| Background Blur | 250.4 frames/s | 82.1 frames/s |
| Face Detection | 190 frames/s | 53.6 frames/s |
| Horizon Detection | 9.56 Gpix/sec | 1.82 Gpix/sec |
| Edge Detection | 12.8 Gpix/sec | 2.59 Gpix/sec |
| Gaussian Blur | 15.3 Gpix/sec | 1.84 Gpix/sec |
| Feature Matching | 1.97 Gpix/sec | 0.48 Gpix/sec |
| Stereo Matching | 1130 Gpix/sec | 148.6 Gpix/sec |
| Particle Physics | 28795.5 fps | 4893.9 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1236 | n/a |
| DirectX 11 | 316 fps | n/a |
| DirectX 12 | 131 fps | n/a |
| GPU Compute | 20847 Ops/s | n/a |
| Aztec Ruins (Normal) | 1476.2 fps | n/a |
| Car Chase | 1250 fps | 375.9 fps |
| Manhattan 3.1.1 (1440p) | 1062.9 fps | n/a |
| T-Rex | 5492.1 fps | n/a |
| ALU 2 | 9330.7 fps | n/a |
| Driver Overhead 2 | 291.3 fps | n/a |
| API | OpenGL | Metal |
| OS | Windows | OS X |
| Tessellation | 9274.8 | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Apple |
| Build | Discrete | Integrated |
| Announced | September, 20, 2022 | October, 31, 2023 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Professional |
| Segment | High-end | Mid-range |
| Architecture | Ada Lovelace | Apple M GPU |
| Codename | AD103 | Custom |
| Price | 1199 | n/a |
GPU
| GPU Frequency | 2205 MHz | 500 MHz |
| Boost GPU Frequency | 2505 MHz | 1600 MHz |
| Shader Units | 9728 | 2304 |
| TMUs | 304 | 144 |
| ROPs | 112 | 72 |
| Execution Units | 76 | 288 |
| Ray Tracing Cores | 76 | n/a |
| Tensor Cores | 304 | n/a |
| L1 cache | 128 KB/core | n/a |
| L2 cache | 64 KB/core | n/a |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 281 Gpix/sec | 115 Gpix/sec |
| Texture Fill Rate | 762 GTex/s | 230 GTex/s |
| FLOPS | 48.7 TFLOPS | 7.4 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | Custom |
| TGP | 320 W | 30 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 3 nm |
| Max temperature | n/a | 100 °C |
| Transistor Size | 379 mm² | n/a |
| Transistor count | 45 billion | 25.2 billion |
| Transistor density | 118.73 MTr/mm² | n/a |
Memory
| Interface | GDDR6X | System Shared |
| Memory Frequency | 1400 MHz | 6400 MHz |
| Bus | 256 bit | 192 bit |
| ECC support | No | No |
| Effective Memory Speed | 22400 MB/s | 12800 MB/s |
| Memory Size | 16 GB | n/a |
Max Throughput
API
| DirectX | 12 | n/a |
| Vulkan | 1.3 | n/a |
| OpenGL | 4.6 | n/a |
| CUDA | 8.9 | n/a |
| DisplayPort | 1.4a | n/a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 3 | No |
Results
After analyzing the data, we consider Nvidia GeForce RTX 4080 the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider