Nvidia GeForce RTX 4080 vs Nvidia GeForce RTX 4070 Ti
Compared 2 processors: Nvidia GeForce RTX 4080, vs Nvidia GeForce RTX 4070 Ti. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 231 164 156 120 | 201 136 129 100 |
The Witcher 3 | 248 214 157 81 | 220 189 136 70 |
Counter-Strike 2 | 312 227 166 84 | 284 219 160 83 |
Far Cry 6 | 182 160 145 90 | 159 149 130 83 |
Hogwarts Legacy | 164 137 106 61 | 139 113 92 52 |
COD Modern Warfare 3 | 215 211 172 115 | 182 177 135 92 |
Ghost of Tsushima | 145 126 109 69 | 124 104 90 55 |
Cyberpunk 2077 | 198 171 122 57 | 162 144 96 47 |
Shadow of the Tomb Raider | 287 267 200 108 | 257 240 188 102 |
| 1080p High | 220 | 192 |
| 1080p Ultra | 186 | 163 |
| 1440p Ultra | 148 | 128 |
| 4K Ultra | 87 | 76 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 28170 | 22766 |
| Solar Bay | 136727 | 108197 |
| Port Royal | 17959 | 13985 |
| Fire Strike | 64703 | 53566 |
| Night Raid | 183971 | 170143 |
| Background Blur | 250.4 frames/s | 371.2 frames/s |
| Face Detection | 190 frames/s | 235 frames/s |
| Horizon Detection | 9.56 Gpix/sec | 7.51 Gpix/sec |
| Edge Detection | 12.8 Gpix/sec | 10.6 Gpix/sec |
| Gaussian Blur | 15.3 Gpix/sec | 12.4 Gpix/sec |
| Feature Matching | 1.97 Gpix/sec | 2.03 Gpix/sec |
| Stereo Matching | 1130 Gpix/sec | 1120 Gpix/sec |
| Particle Physics | 28795.5 fps | 30420.2 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1236 | 1197 |
| DirectX 11 | 316 fps | 289 fps |
| DirectX 12 | 131 fps | 115 fps |
| GPU Compute | 20847 Ops/s | 18571 Ops/s |
| Aztec Ruins (Normal) | 1476.2 fps | 1246.5 fps |
| Car Chase | 1250 fps | 1077.7 fps |
| Manhattan 3.1.1 (1440p) | 1062.9 fps | 884.8 fps |
| T-Rex | 5492.1 fps | 4829.9 fps |
| ALU 2 | 9330.7 fps | 8110.1 fps |
| Driver Overhead 2 | 291.3 fps | 285.3 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 9274.8 | 7994.7 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | September, 20, 2022 | January, 3, 2023 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | Ada Lovelace | Ada Lovelace |
| Codename | AD103 | AD104 |
| Price | 1199 | 799 |
GPU
| GPU Frequency | 2205 MHz | 2310 MHz |
| Boost GPU Frequency | 2505 MHz | 2610 MHz |
| Shader Units | 9728 | 7680 |
| TMUs | 304 | 240 |
| ROPs | 112 | 80 |
| Execution Units | 76 | 60 |
| Ray Tracing Cores | 76 | 60 |
| Tensor Cores | 304 | 240 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 64 KB/core | 48000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 281 Gpix/sec | 209 Gpix/sec |
| Texture Fill Rate | 762 GTex/s | 626 GTex/s |
| FLOPS | 48.7 TFLOPS | 40.1 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| TGP | 320 W | 285 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 5 nm |
| Transistor Size | 379 mm² | 294 mm² |
| Transistor count | 45 billion | 35 billion |
| Transistor density | 118.73 MTr/mm² | 119.05 MTr/mm² |
Memory
| Interface | GDDR6X | GDDR6X |
| Memory Frequency | 1400 MHz | 1313 MHz |
| Bus | 256 bit | 192 bit |
| ECC support | No | No |
| Effective Memory Speed | 22400 MB/s | 21000 MB/s |
| Memory Size | 16 GB | 12 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 8.9 | 8.9 |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 3 | DLSS 3 |
Results
After analyzing the data, we consider Nvidia GeForce RTX 4080 the clear winner in this comparison.
Survey
Total Votes: 2
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider