Nvidia GeForce RTX 5060 Ti (8GB) vs Nvidia GeForce RTX 2060 SUPER
Compared 2 processors: Nvidia GeForce RTX 5060 Ti (8GB), vs Nvidia GeForce RTX 2060 SUPER. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 161 104 94 72 | 108 65 55 38 |
The Witcher 3 | 177 152 109 59 | 122 97 72 39 |
Counter-Strike 2 | 266 199 143 82 | 177 131 93 44 |
Far Cry 6 | 137 127 108 67 | 90 81 62 34 |
Hogwarts Legacy | 109 91 69 39 | 66 54 38 20 |
COD Modern Warfare 3 | 139 130 96 63 | 78 70 51 32 |
Ghost of Tsushima | 96 82 63 37 | 61 46 36 21 |
Cyberpunk 2077 | 121 106 68 30 | 66 61 34 17 |
Shadow of the Tomb Raider | 186 176 130 70 | 105 96 65 37 |
| 1080p High | 155 | 97 |
| 1080p Ultra | 130 | 78 |
| 1440p Ultra | 98 | 56 |
| 4K Ultra | 58 | 31 |
| Deviation | High | Low |
Benchmarks
| Time Spy | 15883 | 8738 |
| Solar Bay | 75679 | 38651 |
| Port Royal | 10187 | 5061 |
| Fire Strike | 42670 | 22534 |
| Night Raid | 147785 | 92073 |
| Background Blur | n/a | 155.7 frames/s |
| Face Detection | n/a | 93.7 frames/s |
| Horizon Detection | n/a | 3.81 Gpix/sec |
| Edge Detection | n/a | 4.91 Gpix/sec |
| Gaussian Blur | n/a | 4.89 Gpix/sec |
| Feature Matching | n/a | 1.09 Gpix/sec |
| Stereo Matching | n/a | 381.7 Gpix/sec |
| Particle Physics | n/a | 10550.4 fps |
| API | n/a | OpenCL |
| G2D Mark | 1200 | 856 |
| DirectX 11 | 217 fps | 130 fps |
| DirectX 12 | 86 fps | 61 fps |
| GPU Compute | 12135 Ops/s | 6758 Ops/s |
| Aztec Ruins (Normal) | n/a | 504.3 fps |
| Car Chase | n/a | 452.3 fps |
| Manhattan 3.1.1 (1440p) | n/a | 394.6 fps |
| T-Rex | n/a | 1932.3 fps |
| ALU 2 | n/a | 2370.8 fps |
| Driver Overhead 2 | n/a | 279.9 fps |
| API | n/a | OpenGL |
| OS | n/a | Windows |
| Tessellation | n/a | 2410.6 |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | April, 15, 2025 | July, 9, 2019 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | Blackwell 2.0 | Turing |
| Codename | GB206-300 | TU106 |
| Price | n/a | 399 |
GPU
| GPU Frequency | 2407 MHz | 1470 MHz |
| Boost GPU Frequency | 2572 MHz | 1650 MHz |
| Shader Units | 4608 | 2176 |
| TMUs | 144 | 136 |
| ROPs | 48 | 64 |
| Execution Units | 36 | 34 |
| Ray Tracing Cores | 36 | 34 |
| Tensor Cores | 144 | 272 |
| L1 cache | 128 KB/core | 64 KB/core |
| L2 cache | 32000 KB/core | 4000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 123 Gpix/sec | 106 Gpix/sec |
| Texture Fill Rate | 370 GTex/s | 224 GTex/s |
| FLOPS | 23.7 TFLOPS | 7.2 TFLOPS |
Process
| Interface | PCIe 5.0 x8 | PCIe 3.0 x16 |
| TGP | 180 W | 175 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 12 nm |
| Transistor Size | 263 mm² | 445 mm² |
| Transistor count | 31.1 billion | 10 billion |
| Transistor density | 118.25 MTr/mm² | 22.47 MTr/mm² |
Memory
| Interface | GDDR7 | GDDR6 |
| Memory Frequency | 1750 MHz | 1750 MHz |
| Bus | 128 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 28000 MB/s | 14000 MB/s |
| Memory Size | 8 GB | 8 GB |
Max Throughput
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 12.0 | 7.5 |
| DisplayPort | 2.1b | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 2 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 2
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider