Nvidia GeForce RTX 5060 Ti (8GB) vs Nvidia GeForce RTX 4080
Compared 2 processors: Nvidia GeForce RTX 5060 Ti (8GB), vs Nvidia GeForce RTX 4080. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 161 104 94 72 | 231 164 156 120 |
The Witcher 3 | 177 152 109 59 | 248 214 157 81 |
Counter-Strike 2 | 266 199 143 82 | 312 227 166 84 |
Far Cry 6 | 137 127 108 67 | 182 160 145 90 |
Hogwarts Legacy | 109 91 69 39 | 164 137 106 61 |
COD Modern Warfare 3 | 139 130 96 63 | 215 211 172 115 |
Ghost of Tsushima | 96 82 63 37 | 145 126 109 69 |
Cyberpunk 2077 | 121 106 68 30 | 198 171 122 57 |
Shadow of the Tomb Raider | 186 176 130 70 | 287 267 200 108 |
| 1080p High | 155 | 220 |
| 1080p Ultra | 130 | 186 |
| 1440p Ultra | 98 | 148 |
| 4K Ultra | 58 | 87 |
| Deviation | High | Low |
Benchmarks
| Time Spy | 15883 | 28170 |
| Solar Bay | 75679 | 136727 |
| Port Royal | 10187 | 17959 |
| Fire Strike | 42670 | 64703 |
| Night Raid | 147785 | 183971 |
| Background Blur | n/a | 250.4 frames/s |
| Face Detection | n/a | 190 frames/s |
| Horizon Detection | n/a | 9.56 Gpix/sec |
| Edge Detection | n/a | 12.8 Gpix/sec |
| Gaussian Blur | n/a | 15.3 Gpix/sec |
| Feature Matching | n/a | 1.97 Gpix/sec |
| Stereo Matching | n/a | 1130 Gpix/sec |
| Particle Physics | n/a | 28795.5 fps |
| API | n/a | OpenCL |
| G2D Mark | 1200 | 1236 |
| DirectX 11 | 217 fps | 316 fps |
| DirectX 12 | 86 fps | 131 fps |
| GPU Compute | 12135 Ops/s | 20847 Ops/s |
| Aztec Ruins (Normal) | n/a | 1476.2 fps |
| Car Chase | n/a | 1250 fps |
| Manhattan 3.1.1 (1440p) | n/a | 1062.9 fps |
| T-Rex | n/a | 5492.1 fps |
| ALU 2 | n/a | 9330.7 fps |
| Driver Overhead 2 | n/a | 291.3 fps |
| API | n/a | OpenGL |
| OS | n/a | Windows |
| Tessellation | n/a | 9274.8 |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | April, 15, 2025 | September, 20, 2022 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | Ada Lovelace |
| Codename | GB206-300 | AD103 |
| Price | n/a | 1199 |
GPU
| GPU Frequency | 2407 MHz | 2205 MHz |
| Boost GPU Frequency | 2572 MHz | 2505 MHz |
| Shader Units | 4608 | 9728 |
| TMUs | 144 | 304 |
| ROPs | 48 | 112 |
| Execution Units | 36 | 76 |
| Ray Tracing Cores | 36 | 76 |
| Tensor Cores | 144 | 304 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 32000 KB/core | 64 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 123 Gpix/sec | 281 Gpix/sec |
| Texture Fill Rate | 370 GTex/s | 762 GTex/s |
| FLOPS | 23.7 TFLOPS | 48.7 TFLOPS |
Process
| Interface | PCIe 5.0 x8 | PCIe 4.0 x16 |
| TGP | 180 W | 320 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 5 nm |
| Transistor Size | 263 mm² | 379 mm² |
| Transistor count | 31.1 billion | 45 billion |
| Transistor density | 118.25 MTr/mm² | 118.73 MTr/mm² |
Memory
| Interface | GDDR7 | GDDR6X |
| Memory Frequency | 1750 MHz | 1400 MHz |
| Bus | 128 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 28000 MB/s | 22400 MB/s |
| Memory Size | 8 GB | 16 GB |
Max Throughput
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 12.0 | 8.9 |
| DisplayPort | 2.1b | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 3 |
Results
After analyzing the data, we consider Nvidia GeForce RTX 4080 the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider