Nvidia GeForce RTX 5070 Ti Laptop vs Nvidia GeForce RTX 3080
Compared 2 processors: Nvidia GeForce RTX 5070 Ti Laptop, vs Nvidia GeForce RTX 3080. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 168 112 100 76 | 168 118 106 78 |
The Witcher 3 | 187 161 116 60 | 195 162 116 61 |
Counter-Strike 2 | 271 202 149 82 | 275 206 150 83 |
Far Cry 6 | 146 130 111 70 | 150 136 114 71 |
Hogwarts Legacy | 115 93 74 40 | 119 96 76 41 |
COD Modern Warfare 3 | 146 141 107 69 | 153 147 108 72 |
Ghost of Tsushima | 104 87 71 40 | 109 90 72 43 |
Cyberpunk 2077 | 127 115 75 35 | 133 121 80 36 |
Shadow of the Tomb Raider | 208 190 140 80 | 207 196 151 81 |
| 1080p High | 164 | 168 |
| 1080p Ultra | 137 | 141 |
| 1440p Ultra | 105 | 108 |
| 4K Ultra | 61 | 63 |
| Deviation | High | Low |
Benchmarks
| Time Spy | 17447 | 17662 |
| Solar Bay | 70682 | 85932 |
| Port Royal | 11152 | 11595 |
| Fire Strike | 44766 | 42429 |
| Night Raid | 172615 | 132288 |
| Background Blur | 248 frames/s | 217.3 frames/s |
| Face Detection | 147.7 frames/s | 141.9 frames/s |
| Horizon Detection | 6.54 Gpix/sec | 8.19 Gpix/sec |
| Edge Detection | 8.24 Gpix/sec | 11 Gpix/sec |
| Gaussian Blur | 9.55 Gpix/sec | 8.43 Gpix/sec |
| Feature Matching | 1.64 Gpix/sec | 1.29 Gpix/sec |
| Stereo Matching | 876 Gpix/sec | 780.7 Gpix/sec |
| Particle Physics | 24026.1 fps | 22538.5 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1004 | 1052 |
| DirectX 11 | 238 fps | 207 fps |
| DirectX 12 | 100 fps | 100 fps |
| GPU Compute | 10183 Ops/s | 14559 Ops/s |
| Aztec Ruins (Normal) | n/a | 950.5 fps |
| Car Chase | n/a | 809.5 fps |
| Manhattan 3.1.1 (1440p) | n/a | 705.4 fps |
| T-Rex | n/a | 3525.4 fps |
| ALU 2 | n/a | 6005.6 fps |
| Driver Overhead 2 | n/a | 283.8 fps |
| API | n/a | OpenGL |
| OS | n/a | Windows |
| Tessellation | n/a | 6034.6 |
| Image Classification (SP) | 10408 | n/a |
| Image Segmentation (HP) | 29018 | n/a |
| Horizon Detection | 26983 | n/a |
| Face Detection (HP) | 54398 | n/a |
| Pose Estimation (Q) | 107270 | n/a |
| Text Classification (SP) | 3658 | n/a |
| Machine Translation (HP) | 6237 | n/a |
| Object Detection (SP) | 13717 | n/a |
| Depth Estimation (Q) | 49509 | n/a |
| Style Transfer (SP) | 199816 | n/a |
| Framework | ONNX | n/a |
| Backend | DirectML | n/a |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 7, 2025 | September, 1, 2020 |
| Form Factor | Laptop use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | Ampere |
| Codename | GB206-200 | GA102 |
| Price | n/a | 699 |
GPU
| GPU Frequency | 847-1995 MHz | 1440 MHz |
| Boost GPU Frequency | 1447-2520 MHz | 1710 MHz |
| Shader Units | 5888 | 8704 |
| TMUs | 184 | 272 |
| ROPs | 64 | 96 |
| Execution Units | 46 | 68 |
| Ray Tracing Cores | 46 | 68 |
| Tensor Cores | 184 | 272 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 48000 KB/core | 5000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 93-161 Gpix/sec | 164 Gpix/sec |
| Texture Fill Rate | 266-464 GTex/s | 465 GTex/s |
| FLOPS | 17-29.7 TFLOPS | 29.8 TFLOPS |
Process
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 60-115 W | 320 W |
| Process | TSMC | Samsung |
| Process tech. | 4 nm | 8 nm |
| Transistor Size | 263 mm² | 628 mm² |
| Transistor count | 31.1 billion | 28 billion |
| Transistor density | 118.25 MTr/mm² | 44.59 MTr/mm² |
Memory
| Interface | GDDR7 | GDDR6X |
| Memory Frequency | 1750 MHz | 1188 MHz |
| Bus | 192 bit | 320 bit |
| ECC support | No | No |
| Effective Memory Speed | 25400 MB/s | 19000 MB/s |
| Memory Size | 12 GB | 10 GB |
Max Throughput
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 12.0 | 8.6 |
| DisplayPort | 2.1b | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 2 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 1
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider