Nvidia GeForce RTX 5080 vs Nvidia GeForce RTX 3080
Compared 2 processors: Nvidia GeForce RTX 5080, vs Nvidia GeForce RTX 3080. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 257 182 175 135 | 168 118 106 78 |
The Witcher 3 | 270 243 168 91 | 195 162 116 61 |
Counter-Strike 2 | 317 236 175 87 | 275 206 150 83 |
Far Cry 6 | 194 173 160 97 | 150 136 114 71 |
Hogwarts Legacy | 181 154 122 69 | 119 96 76 41 |
COD Modern Warfare 3 | 247 234 192 136 | 153 147 108 72 |
Ghost of Tsushima | 165 141 129 80 | 109 90 72 43 |
Cyberpunk 2077 | 213 189 135 62 | 133 121 80 36 |
Shadow of the Tomb Raider | 302 273 213 114 | 207 196 151 81 |
| 1080p High | 238 | 168 |
| 1080p Ultra | 203 | 141 |
| 1440p Ultra | 163 | 108 |
| 4K Ultra | 97 | 63 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 33057 | 17662 |
| Solar Bay | 154908 | 85932 |
| Port Royal | 23163 | 11595 |
| Fire Strike | 74994 | 42429 |
| Night Raid | 200409 | 132288 |
| Background Blur | 319.6 frames/s | 217.3 frames/s |
| Face Detection | 225 frames/s | 141.9 frames/s |
| Horizon Detection | 13.6 Gpix/sec | 8.19 Gpix/sec |
| Edge Detection | 19.5 Gpix/sec | 11 Gpix/sec |
| Gaussian Blur | 20.4 Gpix/sec | 8.43 Gpix/sec |
| Feature Matching | 2.33 Gpix/sec | 1.29 Gpix/sec |
| Stereo Matching | 1750 Gpix/sec | 780.7 Gpix/sec |
| Particle Physics | 43676.6 fps | 22538.5 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 1396 | 1052 |
| DirectX 11 | 322 fps | 207 fps |
| DirectX 12 | 148 fps | 100 fps |
| GPU Compute | 21623 Ops/s | 14559 Ops/s |
| Aztec Ruins (Normal) | 1955.9 fps | 950.5 fps |
| Car Chase | n/a | 809.5 fps |
| Manhattan 3.1.1 (1440p) | n/a | 705.4 fps |
| T-Rex | n/a | 3525.4 fps |
| ALU 2 | n/a | 6005.6 fps |
| Driver Overhead 2 | n/a | 283.8 fps |
| API | Vulkan | OpenGL |
| OS | Windows | Windows |
| Tessellation | n/a | 6034.6 |
| Image Classification (SP) | 15441 | n/a |
| Image Segmentation (HP) | 47173 | n/a |
| Horizon Detection | 43223 | n/a |
| Face Detection (HP) | 92863 | n/a |
| Pose Estimation (Q) | 202202 | n/a |
| Text Classification (SP) | 3701 | n/a |
| Machine Translation (HP) | 7905 | n/a |
| Object Detection (SP) | 20955 | n/a |
| Depth Estimation (Q) | 69068 | n/a |
| Style Transfer (SP) | 349205 | n/a |
| Framework | ONNX | n/a |
| Backend | DirectML | n/a |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Announced | January, 7, 2025 | September, 1, 2020 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | High-end | High-end |
| Architecture | Blackwell 2.0 | Ampere |
| Codename | GB203-400 | GA102 |
| Price | n/a | 699 |
GPU
| GPU Frequency | 2295 MHz | 1440 MHz |
| Boost GPU Frequency | 2617 MHz | 1710 MHz |
| Shader Units | 10752 | 8704 |
| TMUs | 336 | 272 |
| ROPs | 112 | 96 |
| Execution Units | 84 | 68 |
| Ray Tracing Cores | 84 | 68 |
| Tensor Cores | 336 | 272 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 64 KB/core | 5000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 293 Gpix/sec | 164 Gpix/sec |
| Texture Fill Rate | 879 GTex/s | 465 GTex/s |
| FLOPS | 56.3 TFLOPS | 29.8 TFLOPS |
Process
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 360 W | 320 W |
| Process | TSMC | Samsung |
| Process tech. | 4 nm | 8 nm |
| Transistor Size | 378 mm² | 628 mm² |
| Transistor count | 45.6 billion | 28 billion |
| Transistor density | 120.63 MTr/mm² | 44.59 MTr/mm² |
Memory
| Interface | GDDR7 | GDDR6X |
| Memory Frequency | 1875 MHz | 1188 MHz |
| Bus | 256 bit | 320 bit |
| ECC support | No | No |
| Effective Memory Speed | 30000 MB/s | 19000 MB/s |
| Memory Size | 16 GB | 10 GB |
Max Throughput
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 12.0 | 8.6 |
| DisplayPort | 2.1b | 1.4a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 2 |
Results
After analyzing the data, we consider Nvidia GeForce RTX 5080 the clear winner in this comparison.
Survey
Total Votes: 3
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider