Intel Arc A770 vs Nvidia GeForce RTX 5050 Laptop
Compared 2 processors: Intel Arc A770, vs Nvidia GeForce RTX 5050 Laptop. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonBenchmarks
| Time Spy | 13558 | n/a |
| Solar Bay | 50936 | n/a |
| Port Royal | 7212 | n/a |
| Fire Strike | 34434 | n/a |
| Night Raid | 122639 | n/a |
| Background Blur | 175 frames/s | n/a |
| Face Detection | 98 frames/s | n/a |
| Horizon Detection | 3.63 Gpix/sec | n/a |
| Edge Detection | 5.51 Gpix/sec | n/a |
| Gaussian Blur | 8.51 Gpix/sec | n/a |
| Feature Matching | 0.89 Gpix/sec | n/a |
| Stereo Matching | 492.6 Gpix/sec | n/a |
| Particle Physics | 24819.2 fps | n/a |
| API | OpenCL | n/a |
| G2D Mark | 754 | n/a |
| DirectX 11 | 75 fps | n/a |
| DirectX 12 | 74 fps | n/a |
| GPU Compute | 5970 Ops/s | n/a |
| Aztec Ruins (Normal) | 792.8 fps | n/a |
| Car Chase | 539 fps | n/a |
| Manhattan 3.1.1 (1440p) | 517.9 fps | n/a |
| T-Rex | 2806.8 fps | n/a |
| ALU 2 | 3955.4 fps | n/a |
| Driver Overhead 2 | 181.4 fps | n/a |
| API | OpenGL | n/a |
| OS | Windows | n/a |
| Tessellation | 4205.3 | n/a |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | Nvidia |
| Build | Discrete | Discrete |
| Announced | October, 12, 2022 | June, 24, 2025 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | Generation 12.7 | Blackwell 2.0 |
| Codename | DG2-512 | GB207 |
| Price | 329 | n/a |
GPU
| GPU Frequency | 2100 MHz | 2235-2520 MHz |
| Boost GPU Frequency | 2400 MHz | 1500-2662 MHz |
| Shader Units | 4096 | 2560 |
| TMUs | 256 | 80 |
| ROPs | 128 | 32 |
| Execution Units | n/a | 20 |
| Ray Tracing Cores | 32 | 20 |
| Tensor Cores | 512 | 80 |
| L1 cache | n/a | 128 KB/core |
| L2 cache | 16000 KB/core | 32000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 307 Gpix/sec | 48-85 Gpix/sec |
| Texture Fill Rate | 614 GTex/s | 120-213 GTex/s |
| FLOPS | 19.7 TFLOPS | 7.7-13.6 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | IGP |
| TGP | 225 W | 35-100 W |
| Process | TSMC | TSMC |
| Process tech. | 6 nm | 5 nm |
| Transistor Size | 406 mm² | n/a |
| Transistor count | 21 billion | n/a |
| Transistor density | 51.72 MTr/mm² | n/a |
Memory
| Interface | GDDR6 | GDDR7 |
| Memory Frequency | 2000 MHz | 1750 MHz |
| Bus | 256 bit | 128 bit |
| ECC support | No | No |
| Effective Memory Speed | 16000 MB/s | 24000 MB/s |
| Memory Size | 16 GB | 8 GB |
Max Throughput
API
| DirectX | 12 | 12.2 |
| Vulkan | 1.3 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| CUDA | n/a | 12.0 |
| DisplayPort | n/a | 2.1b |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 4 |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0